After setting up the twitter, discord and reddit accounts, Calima Saga officially opens to the public. Still everything to be done about advertising both Descent and Slave Pits, but at least the basic infrastructure and contact points are there.
The next couple of weeks I will spend a big part of my time trying to promote Calima Saga’s product, but I’ll reserve some of it for Slave Pits 1.1. That will be the first patch for the game, rounding a bit the release and fixing any bugs that might appear. The patch details can be found in the forum: here
And for any newcomers out there: I hope you like Descent and/or Slave Pits!
P.D: have you already watched Slave Pits Release trailer?
Well, officially I mean: I have been developing Slave Pits and writing Descent since 2018 already. I wanted to launch both products simultaneously to set the initial milestone of Calima’s universe background, made up from several games and books. Kur bears witness, that took time!
Next week the website will be fully accessible and tested by family and friends. After that, I will start making some marketing work to reach potential players and readers. My unofficial marketing advisor has already provided me (by surprise) some branded items to focus my efforts:
Once all the basics are up and running it will be the turn to plan Slave Pits patch 1 and, if I have any free time at all, put some thoughts in Wake at Dusk design.