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Tier (Slave Pits)

From Calima Saga Wiki
Revision as of 02:23, 31 October 2026 by Game data (talk | contribs) (Link the first mention of other pages in the game descriptions)
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Slave Pits · 4 entries

The tier of the equipment counts: weapons and armor come in wood, carapace and iron. A weapon one tier above the defender's best armor piece deals 10% more damage, and two tiers above deals 25% more; a defender with no armor counts as wood. A higher-tier armor piece also gives more damage reduction. (Hit)

A higher tier protects more (the cuirass twice as much as the other pieces), but it is also heavier: it costs more stamina and slows the character further. A full set of wood armor reduces the damage by 30%; a full set of iron, by 70%. Armor also decides how hard the opponent's weapon hits: a weapon of a higher tier than the best piece of armor the defender wears deals extra damage, so even a single good piece keeps the strongest weapons in check. (Armor)

In the tournament, wood armor is always available, while better tiers need the armor upgrade service, which raises every piece at once for the next fight.


Name Rank Combat tier Armor bonus Weapon damage Damage against armor one tier lower Damage against armor two tiers lower
Improvised 1 0 -5 -10%
Wood 2 0 0 0%
Carapace 3 1 5 0% 10%
Iron 4 2 10 0% 10% 25%