Mercenary (Slave Pits): Difference between revisions
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Scenarios as a list; game terms on Combat |
Fighters page explains what fighters are |
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{| class="wikitable" | {| class="wikitable" | ||
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! | ! Appearing chapter | ||
| | | Pits | ||
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! Weapon | ! Weapon | ||
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| [[Quickness (Slave Pits)|Quickness]] (100), [[Block (Slave Pits)|Block]] (200), [[Protection (Slave Pits)|Protection]] (300), [[Protection (Slave Pits)|Protection 2]] (500), [[Stoic Stance (Slave Pits)|Stoic Stance]] (600), [[Quickness (Slave Pits)|Quickness 2]] (800), [[Armor upgrade (Slave Pits)|Armor upgrade]] (900), [[Armor upgrade (Slave Pits)|Armor upgrade]] (1000), [[Weapon upgrade (Slave Pits)|Weapon upgrade]] (1100), [[Block (Slave Pits)|Block 2]] (1300), [[Quickness (Slave Pits)|Quickness 3]] (1600), [[Practiced Movement (Slave Pits)|Practiced Movement]] (1700), [[Weapon upgrade (Slave Pits)|Weapon upgrade]] (1800), [[Protection (Slave Pits)|Protection 3]] (2100), [[Conviction (Slave Pits)|Conviction]] (2200), [[Onward (Slave Pits)|Onward]] (2300), [[Block (Slave Pits)|Block 3]] (2600) | | [[Quickness (Slave Pits)|Quickness]] (100), [[Block (Slave Pits)|Block]] (200), [[Protection (Slave Pits)|Protection]] (300), [[Protection (Slave Pits)|Protection 2]] (500), [[Stoic Stance (Slave Pits)|Stoic Stance]] (600), [[Quickness (Slave Pits)|Quickness 2]] (800), [[Armor upgrade (Slave Pits)|Armor upgrade]] (900), [[Armor upgrade (Slave Pits)|Armor upgrade]] (1000), [[Weapon upgrade (Slave Pits)|Weapon upgrade]] (1100), [[Block (Slave Pits)|Block 2]] (1300), [[Quickness (Slave Pits)|Quickness 3]] (1600), [[Practiced Movement (Slave Pits)|Practiced Movement]] (1700), [[Weapon upgrade (Slave Pits)|Weapon upgrade]] (1800), [[Protection (Slave Pits)|Protection 3]] (2100), [[Conviction (Slave Pits)|Conviction]] (2200), [[Onward (Slave Pits)|Onward]] (2300), [[Block (Slave Pits)|Block 3]] (2600) | ||
|} | |} | ||
{{Slave Pits data/opponents|id=randommercenary|variant=randommercenary|is_base=1|name=Mercenary|name_es=Mercenario|name_ca=Mercenari| | {{Slave Pits data/opponents|id=randommercenary|variant=randommercenary|is_base=1|name=Mercenary|name_es=Mercenario|name_ca=Mercenari|first_chapter=pits|weapon=mace|offhand=shield|body=cuirass|head=helmet|talents=10, 1:3, 27, 5:3, 22, 36, 4:3|services=upgradearmor, upgradeweapon|build=1:1@100, 4:1@200, 5:1@300, 5:2@500, 10@600, 1:2@800, upgradearmor@900, upgradearmor@1000, upgradeweapon@1100, 4:2@1300, 1:3@1600, 27@1700, upgradeweapon@1800, 5:3@2100, 22@2200, 36@2300, 4:3@2600|ai_behavior=parry:80#attack:stamin:own:more:49;rispos:stamin:own:more:29;attack:pressu:any:less:40;attack:debuff:any:any:100#use:life:own:less:35;use:pressu:any:less:35}} | ||
[[Category:Slave Pits game data]] | [[Category:Slave Pits game data]] | ||
Revision as of 14:15, 29 October 2026
Mercenary · Opponents · Slave Pits
The mercenaries appear where conflict arises, and the border region between the Star Worshipper Empire and the Crafter territories has been an excellent provider of them for more than 150 long cycles. Former Worshipper army soldiers, rogue Crafter warriors, adventurers... these hired men-at-arms come from any possible warlike background.
Hardened in many types of fights, the mercenaries usually wear a fair amount of armor to protect themselves, often including a shield, and carry weapons to fulfill their missions, which usually involves carrying blunt weapons to incapacitate their opponents. Their main concern is survival and getting paid, so they carefully balance defense and offensive tactics during combat...
Stats
| Appearing chapter | Pits |
|---|---|
| Weapon | Mace |
| Off-hand | Shield |
| Cuirass | Cuirass |
| Helmet | Helmet |
| Talents | Stoic Stance, Quickness 3, Practiced Movement, Protection 3, Conviction, Onward, Block 3 |
| Services | Armor upgrade, Weapon upgrade |
| Build order | Quickness (100), Block (200), Protection (300), Protection 2 (500), Stoic Stance (600), Quickness 2 (800), Armor upgrade (900), Armor upgrade (1000), Weapon upgrade (1100), Block 2 (1300), Quickness 3 (1600), Practiced Movement (1700), Weapon upgrade (1800), Protection 3 (2100), Conviction (2200), Onward (2300), Block 3 (2600) |