Min (Slave Pits): Difference between revisions
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! | ! Appearing chapter | ||
| | | Pits | ||
|- | |- | ||
! Weapon | ! Weapon | ||
| Line 33: | Line 27: | ||
! Build order | ! Build order | ||
| [[Throwing shard (Slave Pits)|Throwing shard]] (100), [[Reaction (Slave Pits)|Reaction]] (200), [[Side Attack (Slave Pits)|Side Attack]] (300), [[Aim (Slave Pits)|Aim]] (400), [[Off-balance Impact (Slave Pits)|Off-balance Impact]] (500), [[Quickness (Slave Pits)|Quickness]] (600), [[Combat Motion (Slave Pits)|Combat Motion]] (700), [[Reaction (Slave Pits)|Reaction 2]] (900), [[Block (Slave Pits)|Block]] (1000), [[Safe Disengage (Slave Pits)|Safe Disengage]] (1100), [[Charging Distance (Slave Pits)|Charging Distance]] (1200), [[Reaction (Slave Pits)|Reaction 3]] (1500), [[Weapon upgrade (Slave Pits)|Weapon upgrade]] (1600), [[Impulse (Slave Pits)|Impulse]] (1700), [[Quickness (Slave Pits)|Quickness 2]] (1900), [[Disabling Hail (Slave Pits)|Disabling Hail]] (2000), [[Block (Slave Pits)|Block 2]] (2200), [[Quickness (Slave Pits)|Quickness 3]] (2500) | | [[Throwing shard (Slave Pits)|Throwing shard]] (100), [[Reaction (Slave Pits)|Reaction]] (200), [[Side Attack (Slave Pits)|Side Attack]] (300), [[Aim (Slave Pits)|Aim]] (400), [[Off-balance Impact (Slave Pits)|Off-balance Impact]] (500), [[Quickness (Slave Pits)|Quickness]] (600), [[Combat Motion (Slave Pits)|Combat Motion]] (700), [[Reaction (Slave Pits)|Reaction 2]] (900), [[Block (Slave Pits)|Block]] (1000), [[Safe Disengage (Slave Pits)|Safe Disengage]] (1100), [[Charging Distance (Slave Pits)|Charging Distance]] (1200), [[Reaction (Slave Pits)|Reaction 3]] (1500), [[Weapon upgrade (Slave Pits)|Weapon upgrade]] (1600), [[Impulse (Slave Pits)|Impulse]] (1700), [[Quickness (Slave Pits)|Quickness 2]] (1900), [[Disabling Hail (Slave Pits)|Disabling Hail]] (2000), [[Block (Slave Pits)|Block 2]] (2200), [[Quickness (Slave Pits)|Quickness 3]] (2500) | ||
|} | |} | ||
{{Slave Pits data/opponents|id=min|variant=min|is_base=1|name=Min|name_es=Min|name_ca=Min| | {{Slave Pits data/opponents|id=min|variant=min|is_base=1|name=Min|name_es=Min|name_ca=Min|first_chapter=pits|weapon=sword|offhand=dagger|talents=8, 2:1, 15, 12, 18, 24, 3:3, 32, 40, 4:2, 1:3|services=shard, upgradeweapon|build=shard@100, 3:1@200, 8@300, 2:1@400, 15@500, 1:1@600, 12@700, 3:2@900, 4:1@1000, 18@1100, 24@1200, 3:3@1500, upgradeweapon@1600, 32@1700, 1:2@1900, 40@2000, 4:2@2200, 1:3@2500|ai_behavior=dodge:90#attack:stamin:own:more:19;attack:balanc:own:less:75;attack:stamin:other:less:35;attack:debuff:any:any:100#use:balanc:own:less:30;use:life:own:less:30;use:pressu:any:less:30}} | ||
[[Category:Slave Pits game data]] | [[Category:Slave Pits game data]] | ||
Revision as of 14:15, 29 October 2026
Min · Opponents · Slave Pits
Nothing is known about the silent and slender recently arrived slave. She keeps to herself and covers part of her face with some rags. That and her astonishing victories have led the rest of the slaves to believe that she must be a Crafter spy, or a Worshipper one fallen from grace, usually tortured and marked with hideous scars. In any case, Min seems to be out of place in the pits, calmly waiting for something or someone...
Min is a very cold and precise fighter. Uses an uncommon sword and dagger technique and covers herself with too many rags, which apparently don't hinder her swift movements. She never loses her balance and does not allow any moment of respite to her adversaries, using any maneuver or trick at her disposal...
Stats
| Appearing chapter | Pits |
|---|---|
| Weapon | Sword |
| Off-hand | Dagger |
| Talents | Side Attack, Aim, Off-balance Impact, Combat Motion, Safe Disengage, Charging Distance, Reaction 3, Impulse, Disabling Hail, Block 2, Quickness 3 |
| Services | Throwing shard, Weapon upgrade |
| Build order | Throwing shard (100), Reaction (200), Side Attack (300), Aim (400), Off-balance Impact (500), Quickness (600), Combat Motion (700), Reaction 2 (900), Block (1000), Safe Disengage (1100), Charging Distance (1200), Reaction 3 (1500), Weapon upgrade (1600), Impulse (1700), Quickness 2 (1900), Disabling Hail (2000), Block 2 (2200), Quickness 3 (2500) |