Balance (Slave Pits): Difference between revisions
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Balance is reduced when the character executes a successful dodge by a variable amount (depending on the action's deviation). | Balance is reduced when the character executes a successful dodge by a variable amount (depending on the action's deviation). | ||
Balance is slowly regained while the character is not attacking (except if he possesses talents like Combat Motion, etc...) at the rate of | Balance is slowly regained while the character is not attacking (except if he possesses talents like Combat Motion, etc...) at the rate of 500/sec. | ||
== Stats == | == Stats == | ||
Revision as of 04:31, 29 October 2026
Balance · Glossary · Slave Pits
The balance score of a character represents his current equilibrium and capability to perform a dodge against a strike. It's displayed during combat through a green bar near the character's portrait.
Balance is reduced when the character executes a successful dodge by a variable amount (depending on the action's deviation).
Balance is slowly regained while the character is not attacking (except if he possesses talents like Combat Motion, etc...) at the rate of 500/sec.
Stats
| Category | Combat |
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