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Stamina (Slave Pits): Difference between revisions

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Stamina is reduced when the character executes an attack, parry or dodge by a variable amount (depending on the character's weapon/s and/or the action's deviation). It can also be reduced in less common situations (like parrying an opponent that has a hatchet as offhand weapon, etc...)
Stamina is reduced when the character executes an attack, parry or dodge by a variable amount (depending on the character's weapon/s and/or the action's deviation). It can also be reduced in less common situations (like parrying an opponent that has a hatchet as offhand weapon, etc...)


Stamina is slowly regained while the character is not attacking (except if he is under buffs like adrenaline, etc...) at the rate of 5%/sec.
Stamina is slowly regained while the character is not attacking (except if he is under buffs like adrenaline, etc...) at the rate of 500/sec.


== Stats ==
== Stats ==

Revision as of 04:31, 29 October 2026

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Stamina · Glossary · Slave Pits

The stamina score of a character represents his current energy and capability to perform an action in combat. It's displayed during combat through a yellow bar near the character's portrait.

Stamina is reduced when the character executes an attack, parry or dodge by a variable amount (depending on the character's weapon/s and/or the action's deviation). It can also be reduced in less common situations (like parrying an opponent that has a hatchet as offhand weapon, etc...)

Stamina is slowly regained while the character is not attacking (except if he is under buffs like adrenaline, etc...) at the rate of 500/sec.

Stats

Category Combat