Stamina (Slave Pits): Difference between revisions
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Stamina is reduced when the character executes an attack, parry or dodge by a variable amount (depending on the character's weapon/s and/or the action's deviation). It can also be reduced in less common situations (like parrying an opponent that has a hatchet as offhand weapon, etc...) | Stamina is reduced when the character executes an attack, parry or dodge by a variable amount (depending on the character's weapon/s and/or the action's deviation). It can also be reduced in less common situations (like parrying an opponent that has a hatchet as offhand weapon, etc...) | ||
Stamina is slowly regained while the character is not attacking (except if he is under buffs like adrenaline, etc...) at the rate of | Stamina is slowly regained while the character is not attacking (except if he is under buffs like adrenaline, etc...) at the rate of 500/sec. | ||
== Stats == | == Stats == | ||
Revision as of 04:31, 29 October 2026
Stamina · Glossary · Slave Pits
The stamina score of a character represents his current energy and capability to perform an action in combat. It's displayed during combat through a yellow bar near the character's portrait.
Stamina is reduced when the character executes an attack, parry or dodge by a variable amount (depending on the character's weapon/s and/or the action's deviation). It can also be reduced in less common situations (like parrying an opponent that has a hatchet as offhand weapon, etc...)
Stamina is slowly regained while the character is not attacking (except if he is under buffs like adrenaline, etc...) at the rate of 500/sec.
Stats
| Category | Combat |
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