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The Trickster (Slave Pits): Difference between revisions

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The trickster wins the fight before the blades ever cross, with a pouch full of things nobody saw coming.
The trickster wins the fight before the blades ever cross, with a pouch full of things nobody saw coming.


This constellation fights with its usage items as much as with its weapon, so any light weapon will do, like the sword or the hatchet with a dagger in the off-hand. Throw your shards, klag powder and nets as often as you can: 'Hidden Tricks' has them ready again in half the time, and 'Fast Hands' throws them faster without losing the pressure. Every debuff they cause triggers adrenaline through 'Opportunism', and while you are buffed 'Superiority' raises your damage. If your opponent buffs up instead, forfeit your chain and 'Safe Disengage' strips their favorable effects away.
This [[Constellation (Slave Pits)|constellation]] fights with its usage items as much as with its weapon, so any light weapon will do, like the [[Sword (Slave Pits)|sword]] or the [[Hatchet (Slave Pits)|hatchet]] with a [[Dagger (Slave Pits)|dagger]] in the off-hand. Throw your shards, klag powder and nets as often as you can: '[[Hidden Tricks (Slave Pits)|Hidden Tricks]]' has them ready again in half the time, and '[[Fast Hands (Slave Pits)|Fast Hands]]' throws them faster without losing the [[Pressure (Slave Pits)|pressure]]. Every debuff they cause triggers [[Adrenaline (Slave Pits)|adrenaline]] through '[[Opportunism (Slave Pits)|Opportunism]]', and while you are buffed '[[Superiority (Slave Pits)|Superiority]]' raises your damage. If your opponent buffs up instead, forfeit your [[Chain (Slave Pits)|chain]] and '[[Safe Disengage (Slave Pits)|Safe Disengage]]' strips their favorable effects away.


== Stats ==
== Stats ==

Revision as of 02:21, 31 October 2026

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The Trickster

The Trickster · Constellations · Slave Pits

The trickster wins the fight before the blades ever cross, with a pouch full of things nobody saw coming.

This constellation fights with its usage items as much as with its weapon, so any light weapon will do, like the sword or the hatchet with a dagger in the off-hand. Throw your shards, klag powder and nets as often as you can: 'Hidden Tricks' has them ready again in half the time, and 'Fast Hands' throws them faster without losing the pressure. Every debuff they cause triggers adrenaline through 'Opportunism', and while you are buffed 'Superiority' raises your damage. If your opponent buffs up instead, forfeit your chain and 'Safe Disengage' strips their favorable effects away.

Stats