The Wrecker (Slave Pits): Difference between revisions
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{{Game data|Slave Pits | {{Game data|Slave Pits}} | ||
[[File:Slave Pits constellations wrecker.jpg|thumb|right|260px|The Wrecker]] | [[File:Slave Pits constellations wrecker.jpg|thumb|right|260px|The Wrecker]] | ||
'''The Wrecker''' · [[Slave Pits/Constellations|Constellations]] · ''[[Slave Pits|Slave Pits]]'' | '''The Wrecker''' · [[Slave Pits/Constellations|Constellations]] · ''[[Slave Pits|Slave Pits]]'' | ||
Revision as of 02:35, 29 October 2026

The Wrecker · Constellations · Slave Pits
The wrecker does not care how well protected the opponent is: it simply breaks through.
This constellation suits heavy weapons with high stamina costs, like the hammer or the axe. Keep attacking, and 'Combat Motion' keeps your balance while you do: 'Pound' and 'Rend' build surge with every swing and every hit, and the chain combos 'Double Strike' and 'Heavy Blow' wear your opponent down, their debuffs lasting longer thanks to 'Weak Point'. Spend the surge on 'Gale' to empty their stamina and balance when they defend, or on 'Sunder' when they hide behind their armor.
Stats
| Cost | 1600 reputation |
|---|---|
| Base talents | Quickness 2, Aim 2, Reaction, Protection |
| Talents | Double Strike, Weak Point, Heavy Blow, Combat Motion, Pound, Rend, Gale, Sunder |
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