Stamina (Slave Pits): Difference between revisions
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Slave Pits: stats on the 100 scale, surge over time, forfeit talents |
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{{Game data|Slave Pits | {{Game data|Slave Pits}} | ||
'''Stamina''' · [[Slave Pits/Glossary|Glossary]] · ''[[Slave Pits|Slave Pits]]'' | '''Stamina''' · [[Slave Pits/Glossary|Glossary]] · ''[[Slave Pits|Slave Pits]]'' | ||
The stamina score of a character represents his current energy and capability to perform an action in combat. It's displayed during combat through a yellow bar near the character's portrait. | The stamina score of a character represents his current energy and capability to perform an action in combat. It's displayed during combat through a yellow bar near the character's portrait. | ||
Stamina is | Stamina is spent on every [[Attack (Slave Pits)|attack]], [[Parry (Slave Pits)|parry]] and [[Dodge (Slave Pits)|dodge]]: an attack costs what its weapon costs, a parry 6 points and a dodge 4, and the character's armor raises all three (see 'Attack', 'Parry' and 'Dodge'). It can also be drained in less common situations, like parrying an opponent who carries a [[Hatchet (Slave Pits)|hatchet]] in the off-hand. | ||
Stamina is slowly regained while the character is not attacking ( | Stamina is slowly regained while the character is not attacking (unless he is under buffs like [[Adrenaline (Slave Pits)|adrenaline]], which let him recover while attacking) at the rate of 5 points per second. | ||
== Stats == | == Stats == | ||
Latest revision as of 01:58, 5 November 2026
Stamina · Glossary · Slave Pits
The stamina score of a character represents his current energy and capability to perform an action in combat. It's displayed during combat through a yellow bar near the character's portrait.
Stamina is spent on every attack, parry and dodge: an attack costs what its weapon costs, a parry 6 points and a dodge 4, and the character's armor raises all three (see 'Attack', 'Parry' and 'Dodge'). It can also be drained in less common situations, like parrying an opponent who carries a hatchet in the off-hand.
Stamina is slowly regained while the character is not attacking (unless he is under buffs like adrenaline, which let him recover while attacking) at the rate of 5 points per second.
Stats
| Category | Combat |
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