Jump to content
Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Risposte (Slave Pits): Difference between revisions

From Calima Saga Wiki
No edit summary
Game data (talk | contribs)
Slave Pits: weapon balance, riposte cost, Onur with a dagger
 
(3 intermediate revisions by the same user not shown)
Line 3: Line 3:
'''Risposte''' · [[Slave Pits/Glossary|Glossary]] · ''[[Slave Pits|Slave Pits]]''
'''Risposte''' · [[Slave Pits/Glossary|Glossary]] · ''[[Slave Pits|Slave Pits]]''


Risposte is the action available for a character just after he has parried or dodged successfully his opponent's attack. It's displayed during combat by showing the attack buttons, depicting three blue swords in the different attack directions, left, middle and right; if the character can use an item, the use item button is also shown; after each use, the item needs 60 seconds to be ready again, and the button shows the time left.
Risposte is the action available for a character just after he has parried or dodged his opponent's [[Attack (Slave Pits)|attack]] successfully. It uses the same attack buttons as an attack (and the use item button, if an item is [[Ready (Slave Pits)|ready]]).


If the opponent strike is parried or dodged successfully, the character has the chance to strike back; the attack buttons show for a variable time depending on the previous parry/dodge deviation, the pressure, the character talents, etc...
The attack buttons show for a variable amount of time, the 'risposte time', that depends on the deviation of the [[Parry (Slave Pits)|parry]] or [[Dodge (Slave Pits)|dodge]], the [[Pressure (Slave Pits)|pressure]], the character's [[Talent (Slave Pits)|talents]], etc...


If a character chooses to perform a risposte, the system verifies if he has enough stamina to perform the action; if not, the button visually shakes and nothing more happens; if the fighter has enough stamina, it's spent and a regular attack begins.
If the character chooses to riposte, the [[Stamina (Slave Pits)|stamina]] is checked and spent as for any attack, but the cost grows with the deviation of the parry or dodge, just as the damage a parry lets through does: nothing extra after a perfect defense, and up to 50% more after the worst one. Then a regular attack begins.


A risposte not used for any reason is considered 'forfeit', and both combatants are considered idle again.
A risposte not used for any reason is 'forfeit', and both combatants are idle again.


== Stats ==
== Stats ==

Latest revision as of 15:29, 8 November 2026

English · Español · Català

Risposte · Glossary · Slave Pits

Risposte is the action available for a character just after he has parried or dodged his opponent's attack successfully. It uses the same attack buttons as an attack (and the use item button, if an item is ready).

The attack buttons show for a variable amount of time, the 'risposte time', that depends on the deviation of the parry or dodge, the pressure, the character's talents, etc...

If the character chooses to riposte, the stamina is checked and spent as for any attack, but the cost grows with the deviation of the parry or dodge, just as the damage a parry lets through does: nothing extra after a perfect defense, and up to 50% more after the worst one. Then a regular attack begins.

A risposte not used for any reason is 'forfeit', and both combatants are idle again.

Stats

Category Combat