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Mercenary (Slave Pits): Difference between revisions

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Game data (talk | contribs)
Slave Pits 1.05
 
Game data (talk | contribs)
Slave Pits: stats on the 100 scale, surge over time, forfeit talents
 
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{{Languages}}
{{Languages}}
{{Game data|Slave Pits|1.05}}
{{Game data|Slave Pits}}
[[File:Slave Pits opponents randommercenary.jpg|thumb|right|260px|Mercenary]]
'''Mercenary''' · [[Slave Pits/Opponents|Opponents]] · ''[[Slave Pits|Slave Pits]]''
'''Mercenary''' · [[Slave Pits/Opponents|Opponents]] · ''[[Slave Pits|Slave Pits]]''


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{| class="wikitable"
{| class="wikitable"
|-
|-
! Life
! Appearing chapter
| 100%
| Pits
|-
! Stamina
| 100%
|-
! Balance
| 100%
|-
|-
! Weapon
! Weapon
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|-
|-
! Build order
! Build order
| [[Quickness (Slave Pits)|Quickness]] (100), [[Block (Slave Pits)|Block]] (200), [[Protection (Slave Pits)|Protection]] (300), [[Protection (Slave Pits)|Protection 2]] (500), [[Stoic Stance (Slave Pits)|Stoic Stance]] (600), [[Quickness (Slave Pits)|Quickness 2]] (800), [[Armor upgrade (Slave Pits)|Armor upgrade]] (900), [[Armor upgrade (Slave Pits)|Armor upgrade]] (1000), [[Weapon upgrade (Slave Pits)|Weapon upgrade]] (1100), [[Block (Slave Pits)|Block 2]] (1300), [[Quickness (Slave Pits)|Quickness 3]] (1600), [[Practiced Movement (Slave Pits)|Practiced Movement]] (1700), [[Weapon upgrade (Slave Pits)|Weapon upgrade]] (1800), [[Protection (Slave Pits)|Protection 3]] (2100), [[Conviction (Slave Pits)|Conviction]] (2200), [[Onward (Slave Pits)|Onward]] (2300), [[Block (Slave Pits)|Block 3]] (2600)
| [[Quickness (Slave Pits)|Quickness]] (100), [[Block (Slave Pits)|Block]] (200), [[Protection (Slave Pits)|Protection]] (300), [[Protection (Slave Pits)|Protection 2]] (500), [[Stoic Stance (Slave Pits)|Stoic Stance]] (600), [[Quickness (Slave Pits)|Quickness 2]] (800), [[Armor upgrade (Slave Pits)|Armor upgrade]] (900), [[Weapon upgrade (Slave Pits)|Weapon upgrade]] (1000), [[Block (Slave Pits)|Block 2]] (1200), [[Quickness (Slave Pits)|Quickness 3]] (1500), [[Practiced Movement (Slave Pits)|Practiced Movement]] (1600), [[Weapon upgrade (Slave Pits)|Weapon upgrade]] (1700), [[Protection (Slave Pits)|Protection 3]] (2000), [[Conviction (Slave Pits)|Conviction]] (2100), [[Onward (Slave Pits)|Onward]] (2200), [[Block (Slave Pits)|Block 3]] (2500)
|}
|}
{{Slave Pits data/opponents|id=randommercenary|variant=randommercenary|is_base=1|name=Mercenary|name_es=Mercenario|name_ca=Mercenari|life=100|stamina=100|balance=100|weapon=mace|offhand=shield|body=cuirass|head=helmet|talents=10, 1:3, 27, 5:3, 22, 36, 4:3|services=upgradearmor, upgradeweapon|build=1:1@100, 4:1@200, 5:1@300, 5:2@500, 10@600, 1:2@800, upgradearmor@900, upgradearmor@1000, upgradeweapon@1100, 4:2@1300, 1:3@1600, 27@1700, upgradeweapon@1800, 5:3@2100, 22@2200, 36@2300, 4:3@2600|ai_behavior=parry:80#attack:stamin:own:more:49;rispos:stamin:own:more:29;attack:pressu:any:less:40;attack:debuff:any:any:100#use:life:own:less:35;use:pressu:any:less:35}}
{{Slave Pits data/opponents|id=randommercenary|variant=randommercenary|is_base=1|name=Mercenary|name_es=Mercenario|name_ca=Mercenari|first_chapter=pits|weapon=mace|offhand=shield|body=cuirass|head=helmet|talents=10, 1:3, 27, 5:3, 22, 36, 4:3|services=upgradearmor, upgradeweapon|build=1:1@100, 4:1@200, 5:1@300, 5:2@500, 10@600, 1:2@800, upgradearmor@900, upgradeweapon@1000, 4:2@1200, 1:3@1500, 27@1600, upgradeweapon@1700, 5:3@2000, 22@2100, 36@2200, 4:3@2500|ai_behavior=parry:80#attack:stamin:own:more:49;rispos:stamin:own:more:29;attack:pressu:any:less:40;attack:debuff:any:any:100#use:life:own:less:35;use:pressu:any:less:35}}
[[Category:Slave Pits game data]]
[[Category:Slave Pits game data]]

Latest revision as of 01:58, 5 November 2026

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Mercenary

Mercenary · Opponents · Slave Pits

The mercenaries appear where conflict arises, and the border region between the Star Worshipper Empire and the Crafter territories has been an excellent provider of them for more than 150 long cycles. Former Worshipper army soldiers, rogue Crafter warriors, adventurers... these hired men-at-arms come from any possible warlike background.

Hardened in many types of fights, the mercenaries usually wear a fair amount of armor to protect themselves, often including a shield, and carry weapons to fulfill their missions, which usually involves carrying blunt weapons to incapacitate their opponents. Their main concern is survival and getting paid, so they carefully balance defense and offensive tactics during combat...

Stats

Appearing chapter Pits
Weapon Mace
Off-hand Shield
Cuirass Cuirass
Helmet Helmet
Talents Stoic Stance, Quickness 3, Practiced Movement, Protection 3, Conviction, Onward, Block 3
Services Armor upgrade, Weapon upgrade
Build order Quickness (100), Block (200), Protection (300), Protection 2 (500), Stoic Stance (600), Quickness 2 (800), Armor upgrade (900), Weapon upgrade (1000), Block 2 (1200), Quickness 3 (1500), Practiced Movement (1600), Weapon upgrade (1700), Protection 3 (2000), Conviction (2100), Onward (2200), Block 3 (2500)