Talent (Slave Pits): Difference between revisions
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A talent is an earned skill that improves the character's combat prowess in a certain way. | A talent is an earned skill that improves the character's combat prowess in a certain way. | ||
There are 5 basic talents ('Quickness', 'Aim', 'Reaction', 'Block' and 'Protection') and tens of derived talents. The basic talents have 3 levels each, while the derived talents only have 1 level and are accessible as soon as the requirements are met. A talent's cost is equal to its (level * 100) reputation points. | There are 5 basic talents ('[[Quickness (Slave Pits)|Quickness]]', '[[Aim (Slave Pits)|Aim]]', '[[Reaction (Slave Pits)|Reaction]]', '[[Block (Slave Pits)|Block]]' and '[[Protection (Slave Pits)|Protection]]') and tens of derived talents. The basic talents have 3 levels each, while the derived talents only have 1 level and are accessible as soon as the requirements are met. A talent's cost is equal to its (level * 100) [[Reputation (Slave Pits)|reputation]] points. | ||
Each talent is explained in the talent sky found in-game. | Each talent is explained in the talent sky found in-game. | ||
Latest revision as of 02:21, 31 October 2026
Talent · Glossary · Slave Pits
A talent is an earned skill that improves the character's combat prowess in a certain way.
There are 5 basic talents ('Quickness', 'Aim', 'Reaction', 'Block' and 'Protection') and tens of derived talents. The basic talents have 3 levels each, while the derived talents only have 1 level and are accessible as soon as the requirements are met. A talent's cost is equal to its (level * 100) reputation points.
Each talent is explained in the talent sky found in-game.
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