The Wrecker (Slave Pits): Difference between revisions
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The wrecker does not care how well protected the opponent is: it simply breaks through. | The wrecker does not care how well protected the opponent is: it simply breaks through. | ||
This constellation suits heavy weapons with high stamina costs, like the hammer or the axe. Keep attacking, and 'Combat Motion' keeps your balance while you do: 'Pound' and 'Rend' build surge with every swing and every hit, and the chain combos 'Double Strike' and 'Heavy Blow' wear your opponent down, their debuffs lasting longer thanks to 'Weak Point'. Spend the surge on 'Gale' to empty their stamina and balance when they defend, or on 'Sunder' when they hide behind their armor. | This [[Constellation (Slave Pits)|constellation]] suits heavy weapons with high [[Stamina (Slave Pits)|stamina]] costs, like the [[Hammer (Slave Pits)|hammer]] or the [[Axe (Slave Pits)|axe]]. Keep attacking, and '[[Combat Motion (Slave Pits)|Combat Motion]]' keeps your [[Balance (Slave Pits)|balance]] while you do: '[[Pound (Slave Pits)|Pound]]' and '[[Rend (Slave Pits)|Rend]]' build [[Surge (Slave Pits)|surge]] with every swing and every [[Hit (Slave Pits)|hit]], and the [[Chain (Slave Pits)|chain]] [[Combo (Slave Pits)|combos]] '[[Double Strike (Slave Pits)|Double Strike]]' and '[[Heavy Blow (Slave Pits)|Heavy Blow]]' wear your opponent down, their debuffs lasting longer thanks to '[[Weak Point (Slave Pits)|Weak Point]]'. Spend the surge on '[[Gale (Slave Pits)|Gale]]' to empty their stamina and balance when they defend, or on '[[Sunder (Slave Pits)|Sunder]]' when they hide behind their armor. | ||
== Stats == | == Stats == | ||
Latest revision as of 02:21, 31 October 2026

The Wrecker · Constellations · Slave Pits
The wrecker does not care how well protected the opponent is: it simply breaks through.
This constellation suits heavy weapons with high stamina costs, like the hammer or the axe. Keep attacking, and 'Combat Motion' keeps your balance while you do: 'Pound' and 'Rend' build surge with every swing and every hit, and the chain combos 'Double Strike' and 'Heavy Blow' wear your opponent down, their debuffs lasting longer thanks to 'Weak Point'. Spend the surge on 'Gale' to empty their stamina and balance when they defend, or on 'Sunder' when they hide behind their armor.
Stats
| Cost | 1600 reputation |
|---|---|
| Base talents | Quickness 2, Aim 2, Reaction, Protection |
| Talents | Double Strike, Weak Point, Heavy Blow, Combat Motion, Pound, Rend, Gale, Sunder |
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