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	<title>Descent/The ship&#039;s society - Revision history</title>
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	<updated>2026-11-09T07:57:04Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>Om at 13:02, 30 October 2026</title>
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		<updated>2026-10-30T13:02:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:02, 30 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Time.&amp;#039;&amp;#039;&amp;#039; The ship counts in modern units: 100 seconds to the minute, 100 minutes to the hour, 100 hours to the &amp;#039;&amp;#039;&amp;#039;cycle&amp;#039;&amp;#039;&amp;#039;, about 11.57 old days; 1000 cycles are about 31.71 years. On Calima the survivors switch to the &amp;#039;&amp;#039;&amp;#039;planetary cycle&amp;#039;&amp;#039;&amp;#039;, one day and night of about 10.11 hours.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Time.&amp;#039;&amp;#039;&amp;#039; The ship counts in modern units: 100 seconds to the minute, 100 minutes to the hour, 100 hours to the &amp;#039;&amp;#039;&amp;#039;cycle&amp;#039;&amp;#039;&amp;#039;, about 11.57 old days; 1000 cycles are about 31.71 years. On Calima the survivors switch to the &amp;#039;&amp;#039;&amp;#039;planetary cycle&amp;#039;&amp;#039;&amp;#039;, one day and night of about 10.11 hours.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Recreations.&#039;&#039;&#039; Virtual experiences run by [[Omega]]. Regular ones keep the player&#039;s memories; &#039;&#039;&#039;uprooted&#039;&#039;&#039; ones leave none unless their &#039;&#039;&#039;impressions&#039;&#039;&#039; are &#039;&#039;&#039;deferred&#039;&#039;&#039;, replayed afterwards; &#039;&#039;&#039;deep&#039;&#039;&#039; recreations replace the player&#039;s memories with a whole other life. Each person also has a private &#039;&#039;&#039;refuge&#039;&#039;&#039; and a &#039;&#039;&#039;generator&#039;&#039;&#039;, the room they return to between experiences.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Recreations.&#039;&#039;&#039; Virtual experiences run by [[Omega]]. Regular ones keep the player&#039;s memories; &#039;&#039;&#039;uprooted&#039;&#039;&#039; ones leave none unless their &#039;&#039;&#039;impressions&#039;&#039;&#039; are &#039;&#039;&#039;deferred&#039;&#039;&#039;, replayed afterwards; &#039;&#039;&#039;deep&#039;&#039;&#039; recreations replace the player&#039;s memories with a whole other life. Each person also has a private &#039;&#039;&#039;refuge&#039;&#039;&#039; and a &#039;&#039;&#039;generator&#039;&#039;&#039;, the room they return to between experiences&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The groups also meet in events, mandatory group experiences, where the [[Engineers|engineers]], [[Researchers|researchers]] and [[Guardians|guardians]] compete as teams&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Impressions.&amp;#039;&amp;#039;&amp;#039; Direct mind-to-mind messages of words, images and moods. Speech is for the vigil, and many people find it clumsy.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Impressions.&amp;#039;&amp;#039;&amp;#039; Direct mind-to-mind messages of words, images and moods. Speech is for the vigil, and many people find it clumsy.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Citizenship&amp;#039;&amp;#039;&amp;#039; is earned by working enough hours, and most of the crew are not citizens. Votes are held in the &amp;#039;&amp;#039;&amp;#039;assembly&amp;#039;&amp;#039;&amp;#039;, led by the leaders and seconds of the three groups.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Citizenship&amp;#039;&amp;#039;&amp;#039; is earned by working enough hours, and most of the crew are not citizens. Votes are held in the &amp;#039;&amp;#039;&amp;#039;assembly&amp;#039;&amp;#039;&amp;#039;, led by the leaders and seconds of the three groups.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;The union.&amp;#039;&amp;#039;&amp;#039; A quota of physical contact, not necessarily sexual, that Omega sets during vigils.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;The union.&amp;#039;&amp;#039;&amp;#039; A quota of physical contact, not necessarily sexual, that Omega sets during vigils.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;The [zeichen].&amp;#039;&amp;#039;&amp;#039; The one personal object each crew member may carry during the vigil: Kurt&amp;#039;s Mjölnir amulet, Claire&amp;#039;s green silk scarf, Aditi&amp;#039;s red shawl, Nikau&amp;#039;s piupiu.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;The [zeichen].&amp;#039;&amp;#039;&amp;#039; The one personal object each crew member may carry during the vigil: Kurt&amp;#039;s Mjölnir amulet, Claire&amp;#039;s green silk scarf, Aditi&amp;#039;s red shawl, Nikau&amp;#039;s piupiu.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Property.&#039;&#039;&#039; Nobody owns anything aboard. The [zeichen] is the only personal item anyone may carry during the vigil, and it is purely cosmetic. Omega enforces equality among the crew; private property is a notion from the past, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and the materialistic movements that young people flirt with, calling for a &lt;/del&gt;return to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;material reality &lt;/del&gt;and individual agency, tend to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;drift back to it&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Property.&#039;&#039;&#039; Nobody owns anything aboard. The [zeichen] is the only personal item anyone may carry during the vigil, and it is purely cosmetic. Omega enforces equality among the crew; private property is a notion from the past, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;although some nostalgic &lt;/ins&gt;return to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;movements more materialistic &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with more &lt;/ins&gt;individual agency &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;always appear during some point in the youth&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which &lt;/ins&gt;tend to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quickly fade when considering the possibilities of the recreations&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Points.&#039;&#039;&#039; What the crew earn instead are points. Work shifts bring bonuses in points, and points buy minor advantages in the recreations: better equipment in a battle, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like a sturdy longsword &lt;/del&gt;or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scale armour in place of the default variants&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Results are measured as scores, percentiles and personal records&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and the groups also meet &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;events, mandatory group experiences played masked, where the [[Engineers|engineers]], [[Researchers|researchers]] and [[Guardians|guardians]] compete as teams. In the book&#039;s Notes&lt;/del&gt;, &quot;points&quot; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;later &lt;/del&gt;widens to mean any kind of value or wealth.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Points.&#039;&#039;&#039; What the crew earn instead are points. Work shifts &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and other productive actions &lt;/ins&gt;bring bonuses in points, and points buy minor advantages in the recreations: better equipment in a battle, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more distinctive cosmetic options &lt;/ins&gt;or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;imaginative recreations made exclusive seasonaly&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Later&lt;/ins&gt;, in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Calima time&lt;/ins&gt;, &quot;points&quot; widens to mean any kind of value or wealth.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;The three groups.&amp;#039;&amp;#039;&amp;#039; The crew of each of the ship&amp;#039;s ten sections, some hundred thousand people, is divided into three groups, which Omega keeps in healthy competition with each other, an idea taken from studies on Earth to promote productivity and a sense of belonging during the long voyage. Each group is led by a leader and a second, who report to the section&amp;#039;s assembly.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;The three groups.&amp;#039;&amp;#039;&amp;#039; The crew of each of the ship&amp;#039;s ten sections, some hundred thousand people, is divided into three groups, which Omega keeps in healthy competition with each other, an idea taken from studies on Earth to promote productivity and a sense of belonging during the long voyage. Each group is led by a leader and a second, who report to the section&amp;#039;s assembly.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** The &amp;#039;&amp;#039;&amp;#039;[[Engineers|engineers]]&amp;#039;&amp;#039;&amp;#039; keep the ship&amp;#039;s systems running: maintenance, programming and analysis, and the technical work of the arrival.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** The &amp;#039;&amp;#039;&amp;#039;[[Engineers|engineers]]&amp;#039;&amp;#039;&amp;#039; keep the ship&amp;#039;s systems running: maintenance, programming and analysis, and the technical work of the arrival.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** The &amp;#039;&amp;#039;&amp;#039;[[Researchers|researchers]]&amp;#039;&amp;#039;&amp;#039; are the scientists and doctors: neuroscience, medicine and therapy, physics, genetics, and the study of Calima.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** The &amp;#039;&amp;#039;&amp;#039;[[Researchers|researchers]]&amp;#039;&amp;#039;&amp;#039; are the scientists and doctors: neuroscience, medicine and therapy, physics, genetics, and the study of Calima.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** The &#039;&#039;&#039;[[Guardians|guardians]]&#039;&#039;&#039;, in the ship&#039;s controlled environment&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;have been reduced to logistics and the supervision of misfits during the vigils&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; handling anxiety attacks is most of their work&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** The &#039;&#039;&#039;[[Guardians|guardians]]&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, in charge in theory of security, safety and warehousing&lt;/ins&gt;, in the ship&#039;s controlled environment have been reduced to logistics and the supervision of misfits during the vigils.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Cultural grade.&#039;&#039;&#039; Each person&#039;s culture of origin is assigned at conception, and with it a second language. It is why the crew&#039;s names and loanwords come from everywhere.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Cultural grade.&#039;&#039;&#039; Each person&#039;s culture of origin is assigned at conception, and with it a second language&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. This is enforced both to increase the cognitive ability of the humankind globally and to preserve its valuable pool of cultures, arts and history&lt;/ins&gt;. It is why the crew&#039;s names and loanwords come from everywhere.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The words the crew use for all this are in the [[Descent/Glossary|Glossary]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The words the crew use for all this are in the [[Descent/Glossary|Glossary]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Descent]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Descent]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Descent/The_ship%27s_society&amp;diff=2727&amp;oldid=prev</id>
		<title>Game data: The ship&#039;s society: property, points and the three groups</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Descent/The_ship%27s_society&amp;diff=2727&amp;oldid=prev"/>
		<updated>2026-10-30T12:32:31Z</updated>

		<summary type="html">&lt;p&gt;The ship&amp;#039;s society: property, points and the three groups&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:32, 30 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;The union.&amp;#039;&amp;#039;&amp;#039; A quota of physical contact, not necessarily sexual, that Omega sets during vigils.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;The union.&amp;#039;&amp;#039;&amp;#039; A quota of physical contact, not necessarily sexual, that Omega sets during vigils.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;The [zeichen].&amp;#039;&amp;#039;&amp;#039; The one personal object each crew member may carry during the vigil: Kurt&amp;#039;s Mjölnir amulet, Claire&amp;#039;s green silk scarf, Aditi&amp;#039;s red shawl, Nikau&amp;#039;s piupiu.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;The [zeichen].&amp;#039;&amp;#039;&amp;#039; The one personal object each crew member may carry during the vigil: Kurt&amp;#039;s Mjölnir amulet, Claire&amp;#039;s green silk scarf, Aditi&amp;#039;s red shawl, Nikau&amp;#039;s piupiu.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Property.&#039;&#039;&#039; Nobody owns anything aboard. The [zeichen] is the only personal item anyone may carry during the vigil, and it is purely cosmetic. Omega enforces equality among the crew; private property is a notion from the past, and the materialistic movements that young people flirt with, calling for a return to material reality and individual agency, tend to drift back to it.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Points.&#039;&#039;&#039; What the crew earn instead are points. Work shifts bring bonuses in points, and points buy minor advantages in the recreations: better equipment in a battle, like a sturdy longsword or scale armour in place of the default variants. Results are measured as scores, percentiles and personal records, and the groups also meet in events, mandatory group experiences played masked, where the [[Engineers|engineers]], [[Researchers|researchers]] and [[Guardians|guardians]] compete as teams. In the book&#039;s Notes, &quot;points&quot; later widens to mean any kind of value or wealth.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;The three groups.&#039;&#039;&#039; The crew of each of the ship&#039;s ten sections, some hundred thousand people, is divided into three groups, which Omega keeps in healthy competition with each other, an idea taken from studies on Earth to promote productivity and a sense of belonging during the long voyage. Each group is led by a leader and a second, who report to the section&#039;s assembly.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** The &#039;&#039;&#039;[[Engineers|engineers]]&#039;&#039;&#039; keep the ship&#039;s systems running: maintenance, programming and analysis, and the technical work of the arrival.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** The &#039;&#039;&#039;[[Researchers|researchers]]&#039;&#039;&#039; are the scientists and doctors: neuroscience, medicine and therapy, physics, genetics, and the study of Calima.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** The &#039;&#039;&#039;[[Guardians|guardians]]&#039;&#039;&#039;, in the ship&#039;s controlled environment, have been reduced to logistics and the supervision of misfits during the vigils; handling anxiety attacks is most of their work.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Cultural grade.&amp;#039;&amp;#039;&amp;#039; Each person&amp;#039;s culture of origin is assigned at conception, and with it a second language. It is why the crew&amp;#039;s names and loanwords come from everywhere.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Cultural grade.&amp;#039;&amp;#039;&amp;#039; Each person&amp;#039;s culture of origin is assigned at conception, and with it a second language. It is why the crew&amp;#039;s names and loanwords come from everywhere.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The words the crew use for all this are in the [[Descent/Glossary|Glossary]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The words the crew use for all this are in the [[Descent/Glossary|Glossary]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Descent]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Descent]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Game data</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Descent/The_ship%27s_society&amp;diff=2080&amp;oldid=prev</id>
		<title>Game data: Descent: hub, reading pages, glossary and lore from the book</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Descent/The_ship%27s_society&amp;diff=2080&amp;oldid=prev"/>
		<updated>2026-10-29T14:53:44Z</updated>

		<summary type="html">&lt;p&gt;Descent: hub, reading pages, glossary and lore from the book&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Languages}}&lt;br /&gt;
{{DISPLAYTITLE:The ship&amp;#039;s society (Descent)}}&amp;#039;&amp;#039;[[Descent|Descent]]&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Time.&amp;#039;&amp;#039;&amp;#039; The ship counts in modern units: 100 seconds to the minute, 100 minutes to the hour, 100 hours to the &amp;#039;&amp;#039;&amp;#039;cycle&amp;#039;&amp;#039;&amp;#039;, about 11.57 old days; 1000 cycles are about 31.71 years. On Calima the survivors switch to the &amp;#039;&amp;#039;&amp;#039;planetary cycle&amp;#039;&amp;#039;&amp;#039;, one day and night of about 10.11 hours.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Recreations.&amp;#039;&amp;#039;&amp;#039; Virtual experiences run by [[Omega]]. Regular ones keep the player&amp;#039;s memories; &amp;#039;&amp;#039;&amp;#039;uprooted&amp;#039;&amp;#039;&amp;#039; ones leave none unless their &amp;#039;&amp;#039;&amp;#039;impressions&amp;#039;&amp;#039;&amp;#039; are &amp;#039;&amp;#039;&amp;#039;deferred&amp;#039;&amp;#039;&amp;#039;, replayed afterwards; &amp;#039;&amp;#039;&amp;#039;deep&amp;#039;&amp;#039;&amp;#039; recreations replace the player&amp;#039;s memories with a whole other life. Each person also has a private &amp;#039;&amp;#039;&amp;#039;refuge&amp;#039;&amp;#039;&amp;#039; and a &amp;#039;&amp;#039;&amp;#039;generator&amp;#039;&amp;#039;&amp;#039;, the room they return to between experiences.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Impressions.&amp;#039;&amp;#039;&amp;#039; Direct mind-to-mind messages of words, images and moods. Speech is for the vigil, and many people find it clumsy.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Citizenship&amp;#039;&amp;#039;&amp;#039; is earned by working enough hours, and most of the crew are not citizens. Votes are held in the &amp;#039;&amp;#039;&amp;#039;assembly&amp;#039;&amp;#039;&amp;#039;, led by the leaders and seconds of the three groups.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;The union.&amp;#039;&amp;#039;&amp;#039; A quota of physical contact, not necessarily sexual, that Omega sets during vigils.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;The [zeichen].&amp;#039;&amp;#039;&amp;#039; The one personal object each crew member may carry during the vigil: Kurt&amp;#039;s Mjölnir amulet, Claire&amp;#039;s green silk scarf, Aditi&amp;#039;s red shawl, Nikau&amp;#039;s piupiu.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Cultural grade.&amp;#039;&amp;#039;&amp;#039; Each person&amp;#039;s culture of origin is assigned at conception, and with it a second language. It is why the crew&amp;#039;s names and loanwords come from everywhere.&lt;br /&gt;
The words the crew use for all this are in the [[Descent/Glossary|Glossary]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Descent]]&lt;/div&gt;</summary>
		<author><name>Game data</name></author>
	</entry>
</feed>