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	<id>https://calimasaga.com/w/index.php?action=history&amp;feed=atom&amp;title=Combo_%28Slave_Pits%29%2Fes</id>
	<title>Combo (Slave Pits)/es - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://calimasaga.com/w/index.php?action=history&amp;feed=atom&amp;title=Combo_%28Slave_Pits%29%2Fes"/>
	<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Combo_(Slave_Pits)/es&amp;action=history"/>
	<updated>2026-11-10T00:17:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.11</generator>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Combo_(Slave_Pits)/es&amp;diff=2864&amp;oldid=prev</id>
		<title>Game data: Link the first mention of other pages in the game descriptions</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Combo_(Slave_Pits)/es&amp;diff=2864&amp;oldid=prev"/>
		<updated>2026-10-31T01:21:51Z</updated>

		<summary type="html">&lt;p&gt;Link the first mention of other pages in the game descriptions&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;es&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revisión del 02:21 31 oct 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Línea 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Combo&amp;#039;&amp;#039;&amp;#039; · [[Slave Pits/Glossary/es|Glosario]] · &amp;#039;&amp;#039;[[Slave Pits/es|Slave Pits]]&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Combo&amp;#039;&amp;#039;&amp;#039; · [[Slave Pits/Glossary/es|Glosario]] · &amp;#039;&amp;#039;[[Slave Pits/es|Slave Pits]]&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Un combo es un efecto especial que se dispara cuando una secuencia de acciones (ataque, parada o esquiva) se realiza en estricto orden.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Un combo es un efecto especial que se dispara cuando una secuencia de acciones (ataque, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Parry (Slave Pits)/es|&lt;/ins&gt;parada&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;o esquiva) se realiza en estricto orden.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Los combos son otorgados por talentos (como &#039;Impacto Doble&#039;, &#039;Ataque Lateral&#039;, etc...). La última acción de todo combo es un ataque, que en la mayoría de los combos debe conseguir golpear, pero la secuencia misma puede incluir más de un golpe. Algunos combos acaban con un ataque que solo puede evitarse por completo con una defensa concreta, parada o esquiva: unas líneas de velocidad en el ataque insinúan la defensa adecuada por su dirección y color.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Los combos son otorgados por &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Talent (Slave Pits)/es|&lt;/ins&gt;talentos&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;(como &#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Double Strike (Slave Pits)/es|&lt;/ins&gt;Impacto Doble&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&#039;, &#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Side Attack (Slave Pits)/es|&lt;/ins&gt;Ataque Lateral&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&#039;, etc...). La última acción de todo combo es un ataque, que en la mayoría de los combos debe conseguir golpear, pero la secuencia misma puede incluir más de un &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Hit (Slave Pits)/es|&lt;/ins&gt;golpe&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;. Algunos combos acaban con un ataque que solo puede evitarse por completo con una defensa concreta, parada o esquiva: unas líneas de velocidad en el ataque insinúan la defensa adecuada por su dirección y color.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Estadísticas ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Estadísticas ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki:diff:1.41:old-1603:rev-2864:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Game data</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Combo_(Slave_Pits)/es&amp;diff=1603&amp;oldid=prev</id>
		<title>Game data: Slave Pits: new export</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Combo_(Slave_Pits)/es&amp;diff=1603&amp;oldid=prev"/>
		<updated>2026-10-29T04:06:02Z</updated>

		<summary type="html">&lt;p&gt;Slave Pits: new export&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;es&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revisión del 05:06 29 oct 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Línea 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Combo&amp;#039;&amp;#039;&amp;#039; · [[Slave Pits/Glossary/es|Glosario]] · &amp;#039;&amp;#039;[[Slave Pits/es|Slave Pits]]&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Combo&amp;#039;&amp;#039;&amp;#039; · [[Slave Pits/Glossary/es|Glosario]] · &amp;#039;&amp;#039;[[Slave Pits/es|Slave Pits]]&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Un combo es un efecto especial que se dispara cuando una secuencia de acciones (ataque&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/del&gt;parada&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/del&gt;esquiva) se realiza en estricto orden.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Un combo es un efecto especial que se dispara cuando una secuencia de acciones (ataque&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;parada &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;o &lt;/ins&gt;esquiva) se realiza en estricto orden.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Los combos son otorgados por talentos (como Impacto Doble, Ataque Lateral, etc...). &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;El movimiento final &lt;/del&gt;de &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;todos los combos &lt;/del&gt;es &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;siempre &lt;/del&gt;un ataque &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(&lt;/del&gt;que &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;debe conseguir golpear &lt;/del&gt;en la mayoría de los &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;casos)&lt;/del&gt;, pero la secuencia misma &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;del combo &lt;/del&gt;puede incluir más de un golpe. Algunos combos &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tienen &lt;/del&gt;un ataque &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;final &lt;/del&gt;que &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fuerza &lt;/del&gt;una &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;acción defensiva específica (&lt;/del&gt;parada o esquiva&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) para ser evitado totalmente&lt;/del&gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;la mejor acción defensiva será insinuada durante el ataque a través de un efecto de &lt;/del&gt;líneas de velocidad por su color &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;y dirección&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Los combos son otorgados por talentos (como &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&lt;/ins&gt;Impacto Doble&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&lt;/ins&gt;Ataque Lateral&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&lt;/ins&gt;, etc...). &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;La última acción &lt;/ins&gt;de &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;todo combo &lt;/ins&gt;es un ataque&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;que en la mayoría de los &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;combos debe conseguir golpear&lt;/ins&gt;, pero la secuencia misma puede incluir más de un golpe. Algunos combos &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;acaban con &lt;/ins&gt;un ataque que &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;solo puede evitarse por completo con &lt;/ins&gt;una &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defensa concreta, &lt;/ins&gt;parada o esquiva: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unas &lt;/ins&gt;líneas de velocidad &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;en el ataque insinúan la defensa adecuada &lt;/ins&gt;por su &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dirección y &lt;/ins&gt;color.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Estadísticas ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Estadísticas ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki:diff:1.41:old-799:rev-1603:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Game data</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Combo_(Slave_Pits)/es&amp;diff=799&amp;oldid=prev</id>
		<title>Game data: Slave Pits: drop the version from the notice</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Combo_(Slave_Pits)/es&amp;diff=799&amp;oldid=prev"/>
		<updated>2026-10-29T01:35:52Z</updated>

		<summary type="html">&lt;p&gt;Slave Pits: drop the version from the notice&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;es&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revisión del 02:35 29 oct 2026&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Languages}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Languages}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Combo&amp;#039;&amp;#039;&amp;#039; · [[Slave Pits/Glossary/es|Glosario]] · &amp;#039;&amp;#039;[[Slave Pits/es|Slave Pits]]&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Combo&amp;#039;&amp;#039;&amp;#039; · [[Slave Pits/Glossary/es|Glosario]] · &amp;#039;&amp;#039;[[Slave Pits/es|Slave Pits]]&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;!-- diff cache key wiki:diff:1.41:old-245:rev-799:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Game data</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Combo_(Slave_Pits)/es&amp;diff=245&amp;oldid=prev</id>
		<title>Game data: Slave Pits 1.05</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Combo_(Slave_Pits)/es&amp;diff=245&amp;oldid=prev"/>
		<updated>2026-10-28T14:34:54Z</updated>

		<summary type="html">&lt;p&gt;Slave Pits 1.05&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Página nueva&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Languages}}&lt;br /&gt;
{{DISPLAYTITLE:Combo (Slave Pits)}}{{Game data|Slave Pits|1.05}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Combo&amp;#039;&amp;#039;&amp;#039; · [[Slave Pits/Glossary/es|Glosario]] · &amp;#039;&amp;#039;[[Slave Pits/es|Slave Pits]]&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Un combo es un efecto especial que se dispara cuando una secuencia de acciones (ataque/parada/esquiva) se realiza en estricto orden.&lt;br /&gt;
&lt;br /&gt;
Los combos son otorgados por talentos (como Impacto Doble, Ataque Lateral, etc...). El movimiento final de todos los combos es siempre un ataque (que debe conseguir golpear en la mayoría de los casos), pero la secuencia misma del combo puede incluir más de un golpe. Algunos combos tienen un ataque final que fuerza una acción defensiva específica (parada o esquiva) para ser evitado totalmente: la mejor acción defensiva será insinuada durante el ataque a través de un efecto de líneas de velocidad por su color y dirección.&lt;br /&gt;
&lt;br /&gt;
== Estadísticas ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Categoría&lt;br /&gt;
| General&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Slave Pits game data]]&lt;/div&gt;</summary>
		<author><name>Game data</name></author>
	</entry>
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