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	<id>https://calimasaga.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Om</id>
	<title>Calima Saga Wiki - User contributions [en]</title>
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	<updated>2026-11-09T04:56:45Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.11</generator>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Polis&amp;diff=3168</id>
		<title>Polis</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Polis&amp;diff=3168"/>
		<updated>2026-10-31T02:28:59Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Appears in|type=place|Slave Pits}}&lt;br /&gt;
&#039;&#039;&#039;Polis&#039;&#039;&#039; was the capital of the [[Star Worshippers Empire]].{{Source|Slave Pits}} At the peak of the Empire, the city had 25000 inhabitants and was the most developed and populous place of Calima. Even after the Star Worshipper Contrition and during the True Worshippers rule, the old capital sustained around 10000 persons.  &lt;br /&gt;
&lt;br /&gt;
== In Slave Pits (2503) ==&lt;br /&gt;
Its coliseum is ruled by three Houses: the House of Fire, of Worshippers; the House of Iron, of [[Crafters]]; and the House of Fortune, of mercenaries and outcasts. Their best fighters face eventually the [[The Prince|the Prince]], whom has always won all the duels.{{Source|Slave Pits}}&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Iron_Mountains&amp;diff=3167</id>
		<title>Iron Mountains</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Iron_Mountains&amp;diff=3167"/>
		<updated>2026-10-31T02:23:25Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
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{{Appears in|type=place|Slave Pits|es=Montañas de Hierro|ca=Muntanyes de Ferro}}&lt;br /&gt;
The &#039;&#039;&#039;Iron Mountains&#039;&#039;&#039; are mountain ranges rich in ore, in the southeast of Calima.{{Source|Slave Pits}}&lt;br /&gt;
&lt;br /&gt;
== In Slave Pits (2503) ==&lt;br /&gt;
The [[Crafters]] control part of the ranges, and their oldest settlements, near the mountains, are considered the origin of the Crafter culture. It is said that the [[The Cabal|Cabal]] was already an evasive order in a secret underground maze under the Iron Mountains.{{Source|Slave Pits}}&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=True_Worshippers&amp;diff=3163</id>
		<title>True Worshippers</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=True_Worshippers&amp;diff=3163"/>
		<updated>2026-10-31T02:13:52Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
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{{Appears in|type=faction|Slave Pits|es=Adoradores Verdaderos|ca=Adoradors Veritables}}&lt;br /&gt;
The &#039;&#039;&#039;True Worshippers&#039;&#039;&#039; is a reformist movement of the Star Worshipper faith, born in the north of the [[Star Worshippers Empire]].&lt;br /&gt;
&lt;br /&gt;
== In Slave Pits (2503) ==&lt;br /&gt;
The True Worshippers is a reformist movement that started a little after the [[Konrad|Crafter uprising]], more than 150 long cycles ago, in the northern region of the Star Worshipper Empire.&lt;br /&gt;
&lt;br /&gt;
Although they share the same core principles of the Star Worshipper tradition, the movement has a more strict, local and honest approach to them. While the castes are the same, their function and predominance differ. Everyone (there are no differences between men and women for the True Worshippers) starts in the farmer caste, which is the largest by far and also receives military training as part of their duties. The warrior and the noble castes are both rare and reserved for the special individuals that have proven the excellence of their abilities to fight and rule, respectively; the best of them are expected to act as teachers and masters of the rest, which is the most revered position in the society. Finally, the biggest difference with the Star Worshipper Empire being that it is the local community who decides in which caste an individual stands, case by case and one by one.&lt;br /&gt;
&lt;br /&gt;
Pregnant women are revered equally as providers of life, and are supplied with help and resources from the village as a whole, but only while they are expecting and a little after the child is born. After that she is expected to perform her duties like before. Having a companion is not mandatory. The children&#039;s education is given by the teachers and the noble caste is responsible for distributing the village riches to provide all the means required by them. When they are ready, they join the farmer caste as young adults.&lt;br /&gt;
&lt;br /&gt;
There are no slaves or prisoners in the True Worshippers communities. The criminals are either cast away from the village or executed. On the other hand, the past of an individual is not taken into account when he joins a community, but he needs to prove his value during 3 full long cycles as a farmer or be expelled.&lt;br /&gt;
&lt;br /&gt;
The roots of the movement come from [[The Warrior|the Warrior]], the only survivor of a Star Worshipper religious battle order that was disbanded during the Crafter uprising. Partially disappointed with his past beliefs, he escaped from the war to a village in the north and taught them in his own ways. Tens of long cycles after, his teachings, more fair to the vast majority of the lower caste, had spread widely through many villages of the north.&lt;br /&gt;
&lt;br /&gt;
Once neglected and almost abandoned by the Empire, more focused on the richer cities of the south, the northern villages are now managing well on their own, some even flourishing. After the continuous efforts of the border wars and the slow decay of its own power and economy, the Emperor has turned his eyes again to the north, banned the True Worshipper heresy and reinforced his authority over the region, mostly through violent oppression.{{Source|Slave Pits}}&lt;br /&gt;
&lt;br /&gt;
The heroine of &#039;&#039;[[Slave Pits]]&#039;&#039;, [[No-step-back!]], was raised among them, and the Empire calls the preachings of [[The Old Warrior|the Old Warrior]], her village&#039;s teacher, heresy.{{Source|Slave Pits}}&lt;br /&gt;
&lt;br /&gt;
== The Contrition (2504) ==&lt;br /&gt;
{{Spoiler|Slave Pits}}&lt;br /&gt;
Revenge for her death fuels the teachings of the late Old Warrior, and the whole north rebels. Under the warcry &#039;&#039;&#039;&amp;quot;No step back!&amp;quot;&#039;&#039;&#039; the True Worshippers defeat the imperial army, and they take control of the entire region of the fallen Empire. Their first edict is to abolish slavery.{{Source|Slave Pits}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler end}}&lt;br /&gt;
== Sources ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=The_Prince&amp;diff=3162</id>
		<title>The Prince</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=The_Prince&amp;diff=3162"/>
		<updated>2026-10-31T02:09:49Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Appears in|type=character|Slave Pits|es=El Príncipe|ca=El Príncep}}&lt;br /&gt;
&#039;&#039;&#039;The Prince&#039;&#039;&#039; was the eldest and warmongering son of the Emperor of the [[Star Worshippers Empire]]. At the time of the aging Emperor reign, he was the one driving most of the Empire&#039;s policy, which mainly consisted in exerting brutal force over its own territories after the humiliation of the Crafter uprising.{{Source|Slave Pits}}&lt;br /&gt;
&lt;br /&gt;
== In Slave Pits (2503) ==&lt;br /&gt;
In the last long cycles, the Emperor and his son have started to pursue the [[True Worshippers]] heretics and push their authority hard in the north. In the coliseum of [[Polis]], the Prince customarily fights the best fighters of the Houses of Fire, Iron and Fortune, showing his combat prowess and always wining against them.{{Source|Slave Pits}} His fight is described in the [[The Prince (Slave Pits)|game reference]].&lt;br /&gt;
&lt;br /&gt;
== His last act ==&lt;br /&gt;
{{Spoiler|Slave Pits}}&lt;br /&gt;
[[No-step-back!]] defeats him in the coliseum, and everyone witnesses the cowardice of the Prince&#039;s last act.{{Source|Slave Pits}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler end}}&lt;br /&gt;
== Sources ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=The_Old_Warrior&amp;diff=3161</id>
		<title>The Old Warrior</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=The_Old_Warrior&amp;diff=3161"/>
		<updated>2026-10-31T02:08:37Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Appears in|type=character|Slave Pits|es=El Viejo Guerrero|ca=El Vell Guerrer}}&lt;br /&gt;
&#039;&#039;&#039;The Old Warrior&#039;&#039;&#039; was the teacher of the village where [[No-step-back!]], the heroine of &#039;&#039;[[Slave Pits]]&#039;&#039;, grew up, in the north of the [[Star Worshippers Empire]]. At least that&#039;s how she named him, and little more is known about his past. But his prowess in combat and being one of the Masters of the True Worshipper&#039;s proto-society indicates he was someone of importance in the past.{{Source|Slave Pits}}&lt;br /&gt;
&lt;br /&gt;
== In Slave Pits (2503) ==&lt;br /&gt;
Among the [[True Worshippers]], the best warriors are expected to act as teachers and masters of the rest, the most revered position in their society. The Empire calls the Old Warrior&#039;s preachings heresy, and uses them as an excuse to attack the northern villages.{{Source|Slave Pits}}&lt;br /&gt;
&lt;br /&gt;
Is unclear how much the heroine of Slave Pits trained under his guidance: if she just did the regular farmer mandatory practice or caught his attention. Once enslaved, his lessons are all she has left. Some of them can be remembered during the game:{{Source|Slave Pits}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;calima-quote&amp;quot;&amp;gt;What transitions someone&amp;lt;br /&amp;gt;into a fighter?&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Only the will to fight&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;calima-quote&amp;quot;&amp;gt;Fighting for yourself&amp;lt;br /&amp;gt;can only transition you&amp;lt;br /&amp;gt;till your end&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Fighting with a purpose&amp;lt;br /&amp;gt;can transition you&amp;lt;br /&amp;gt;to its end&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Even long after&amp;lt;br /&amp;gt;your last combat...&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;calima-quote&amp;quot;&amp;gt;Fight your next combat&amp;lt;br /&amp;gt;like the first one&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;And you will never&amp;lt;br /&amp;gt;be really defeated...&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Legacy ==&lt;br /&gt;
{{Spoiler|Slave Pits}}&lt;br /&gt;
After his pupil&#039;s death, revenge fuels the teachings of the late Old Warrior, and the whole north rebels against the Empire.{{Source|Slave Pits}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler end}}&lt;br /&gt;
== Sources ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=No-step-back!&amp;diff=3160</id>
		<title>No-step-back!</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=No-step-back!&amp;diff=3160"/>
		<updated>2026-10-31T02:07:45Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Appears in|type=character|Slave Pits|es=Ni-un-paso-atrás!|ca=Ni-un-pas-enrere!}}&lt;br /&gt;
&#039;&#039;&#039;No-step-back!&#039;&#039;&#039; was the name the crowd of the coliseum gave to the heroine of &#039;&#039;[[Slave Pits]]&#039;&#039;, a slave whose real name was never known.{{Source|Slave Pits}}&lt;br /&gt;
&lt;br /&gt;
== In Slave Pits (2503) ==&lt;br /&gt;
She is a peasant woman from a village in the north of the [[Star Worshippers Empire]], raised among the [[True Worshippers]]. When the Empire attacks the northern villages, hers is destroyed and her kin is killed; she is taken as a slave. The village&#039;s teacher was [[The Old Warrior|the Old Warrior]], and his lessons are all she has left, with one goal: vengeance.{{Source|Slave Pits}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;calima-quote&amp;quot;&amp;gt;She was not the strongest&amp;lt;br /&amp;gt;but she was strong&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;She was not the fastest&amp;lt;br /&amp;gt;but she was fast&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;She was not free&amp;lt;br /&amp;gt;but she never stepped back&amp;lt;/div&amp;gt;&lt;br /&gt;
Her story is told in the game&#039;s [[Slave Pits/Story mode|story mode]].&lt;br /&gt;
&lt;br /&gt;
== Her death and legacy ==&lt;br /&gt;
{{Spoiler|Slave Pits}}&lt;br /&gt;
In the coliseum of [[Polis]] she defeats [[The Prince|the Prince]], and dies there. The new Emperor hangs her body as a lesson, and the north erupts. Under the warcry of her name the imperial army is defeated, and the Empire falls: this event is known as the Star Worshippers&#039; Contrition, in 2504 on the [[Timeline|timeline]].{{Source|Slave Pits}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;calima-quote&amp;quot;&amp;gt;No one remembers who she was&amp;lt;br /&amp;gt;No one remembers how she looked&amp;lt;br /&amp;gt;But everyone remembers what she did...&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Spoiler end}}&lt;br /&gt;
== Sources ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Konrad&amp;diff=3159</id>
		<title>Konrad</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Konrad&amp;diff=3159"/>
		<updated>2026-10-31T02:07:08Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Appears in|type=character|Slave Pits}}&lt;br /&gt;
&#039;&#039;&#039;Konrad&#039;&#039;&#039; was the hero-king of the [[Crafters]], who led their uprising against the [[Star Worshippers Empire]] and freed his people.{{Source|Slave Pits}}. His figure is revered in the [[Crafters]] territories and hated in the Star Worshipper Empire, where they begrudgingly name him &amp;quot;The short-lived-king&amp;quot; due to his short reign, barely 1 long cycle before disappearing in a rushed expedition to the Forbidden Lands. &lt;br /&gt;
&lt;br /&gt;
== In Slave Pits (2503) ==&lt;br /&gt;
For 250 long cycles the Crafters lived as lower subjects of the Empire. More than 150 long cycles before &#039;&#039;[[Slave Pits]]&#039;&#039;, Konrad led the uprising and liberation from the Star Worshipper Empire&#039;s control, and most of the Crafter territories returned to their old ways. The Empire lost more than a third of its territory, and the two factions still fight on their common border.{{Source|Slave Pits}} On the [[Timeline|timeline]], the uprising is in 2446.&lt;br /&gt;
.{{Source|Slave Pits}}&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=The_Warrior&amp;diff=3158</id>
		<title>The Warrior</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=The_Warrior&amp;diff=3158"/>
		<updated>2026-10-31T02:04:17Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
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{{Appears in|type=character|Slave Pits|es=El Guerrero|ca=El Guerrer}}&lt;br /&gt;
&#039;&#039;&#039;The Warrior&#039;&#039;&#039; was the best fighter of the Star Worshipper Empire and leader of the Red Star&#039;s religious Ember Battle Order. Even after his defeat against Konrad, the hero-king, he has always been referred as the greatest warrior of all time. His fate was never revealed: many think he died shortly after his defeat and the decimation of the Ember Battle Order, others claim that he went to meet his destiny in the Forbidden Lands; finally, there are some that affirm that he returned to the Empire renouncing to his past glory to continue guiding his people...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=The_Prince&amp;diff=3157</id>
		<title>The Prince</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=The_Prince&amp;diff=3157"/>
		<updated>2026-10-31T01:53:31Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Appears in|type=character|Slave Pits|es=El Príncipe|ca=El Príncep}}&lt;br /&gt;
&#039;&#039;&#039;The Prince&#039;&#039;&#039; is the eldest and warmongering son of the Emperor of the [[Star Worshippers Empire]]. During the current aging Emperor reign, he is the one driving most of the Empire&#039;s policy, which is mainly exerting brutal force over its own territories after the humiliation of the Crafter uprising.{{Source|Slave Pits}}&lt;br /&gt;
&lt;br /&gt;
== In Slave Pits (2503) ==&lt;br /&gt;
In the last long cycles, the Emperor and his son have started to pursue the [[True Worshippers]] heretics and push their authority hard in the north. In the coliseum of [[Polis]], the Prince customarily fights the best fighters of the Houses of Fire, Iron and Fortune, showing his combat prowess and always wining against them.{{Source|Slave Pits}} His fight is described in the [[The Prince (Slave Pits)|game reference]].&lt;br /&gt;
&lt;br /&gt;
== His last act ==&lt;br /&gt;
{{Spoiler|Slave Pits}}&lt;br /&gt;
[[No-step-back!]] defeats him in the coliseum, and everyone witnesses the cowardice of the Prince&#039;s last act.{{Source|Slave Pits}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler end}}&lt;br /&gt;
== Sources ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=The_Prince&amp;diff=3156</id>
		<title>The Prince</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=The_Prince&amp;diff=3156"/>
		<updated>2026-10-31T01:52:25Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Appears in|type=character|Slave Pits|es=El Príncipe|ca=El Príncep}}&lt;br /&gt;
&#039;&#039;&#039;The Prince&#039;&#039;&#039; is the eldest and warmongering son of the Emperor of the [[Star Worshippers Empire]]. During the current aging Emperor reign, he is the one driving most of the Empire&#039;s policy, which is mainly trying to show force over their own territories after the [[Crafter]] uprising.{{Source|Slave Pits}}&lt;br /&gt;
&lt;br /&gt;
== In Slave Pits (2503) ==&lt;br /&gt;
In the last long cycles, the Emperor and his son have started to pursue the [[True Worshippers]] heretics and push their authority hard in the north. In the coliseum of [[Polis]], the Prince customarily fights the best fighters of the Houses of Fire, Iron and Fortune, showing his combat prowess and always wining against them.{{Source|Slave Pits}} His fight is described in the [[The Prince (Slave Pits)|game reference]].&lt;br /&gt;
&lt;br /&gt;
== His last act ==&lt;br /&gt;
{{Spoiler|Slave Pits}}&lt;br /&gt;
[[No-step-back!]] defeats him in the coliseum, and everyone witnesses the cowardice of the Prince&#039;s last act.{{Source|Slave Pits}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler end}}&lt;br /&gt;
== Sources ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=The_Old_Warrior&amp;diff=3155</id>
		<title>The Old Warrior</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=The_Old_Warrior&amp;diff=3155"/>
		<updated>2026-10-31T01:43:14Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Appears in|type=character|Slave Pits|es=El Viejo Guerrero|ca=El Vell Guerrer}}&lt;br /&gt;
&#039;&#039;&#039;The Old Warrior&#039;&#039;&#039; is the teacher of the village where [[No-step-back!]], the heroine of &#039;&#039;[[Slave Pits]]&#039;&#039;, grew up, in the north of the [[Star Worshippers Empire]]. At least that&#039;s how she names him, and little more is known about his past. But his prowess in combat and being one of the Masters of the True Worshipper&#039;s proto-society indicates he was someone of importance in the past.{{Source|Slave Pits}}&lt;br /&gt;
&lt;br /&gt;
== In Slave Pits (2503) ==&lt;br /&gt;
Among the [[True Worshippers]], the best warriors are expected to act as teachers and masters of the rest, the most revered position in their society. The Empire calls the Old Warrior&#039;s preachings heresy, and uses them as an excuse to attack the northern villages.{{Source|Slave Pits}}&lt;br /&gt;
&lt;br /&gt;
Is unclear how much the heroine of Slave Pits trained under his guidance: if she just did the regular farmer mandatory practice or caught his attention. Once enslaved, his lessons are all she has left. Some of them can be remembered during the game:{{Source|Slave Pits}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;calima-quote&amp;quot;&amp;gt;What transitions someone&amp;lt;br /&amp;gt;into a fighter?&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Only the will to fight&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;calima-quote&amp;quot;&amp;gt;Fighting for yourself&amp;lt;br /&amp;gt;can only transition you&amp;lt;br /&amp;gt;till your end&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Fighting with a purpose&amp;lt;br /&amp;gt;can transition you&amp;lt;br /&amp;gt;to its end&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Even long after&amp;lt;br /&amp;gt;your last combat...&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;calima-quote&amp;quot;&amp;gt;Fight your next combat&amp;lt;br /&amp;gt;like the first one&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;And you will never&amp;lt;br /&amp;gt;be really defeated...&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Legacy ==&lt;br /&gt;
{{Spoiler|Slave Pits}}&lt;br /&gt;
After his pupil&#039;s death, revenge fuels the teachings of the late Old Warrior, and the whole north rebels against the Empire.{{Source|Slave Pits}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler end}}&lt;br /&gt;
== Sources ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Konrad&amp;diff=3154</id>
		<title>Konrad</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Konrad&amp;diff=3154"/>
		<updated>2026-10-31T01:34:33Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Appears in|type=character|Slave Pits}}&lt;br /&gt;
&#039;&#039;&#039;Konrad&#039;&#039;&#039; is the hero-king of the [[Crafters]], who led their uprising against the [[Star Worshippers Empire]] and freed his people.{{Source|Slave Pits}}. His figure is revered in the [[Crafters]] territories and hated in the Star Worshipper Empire, where they begrudgingly name him &amp;quot;The short-lived-king&amp;quot; due to his short reign, barely 1 long cycle before disappearing in a rushed expedition to the Forbidden Lands. &lt;br /&gt;
&lt;br /&gt;
== In Slave Pits (2503) ==&lt;br /&gt;
For 250 long cycles the Crafters lived as lower subjects of the Empire. More than 150 long cycles before &#039;&#039;[[Slave Pits]]&#039;&#039;, Konrad led the uprising and liberation from the Star Worshipper Empire&#039;s control, and most of the Crafter territories returned to their old ways. The Empire lost more than a third of its territory, and the two factions still fight on their common border.{{Source|Slave Pits}} On the [[Timeline|timeline]], the uprising is in 2446.&lt;br /&gt;
&lt;br /&gt;
During the uprising a Star Worshipper religious battle order was disbanded. Its only survivor, [[The Warrior|the Warrior]], fled north, where his teachings became the roots of the [[True Worshippers]].{{Source|Slave Pits}}&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=No-step-back!&amp;diff=3121</id>
		<title>No-step-back!</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=No-step-back!&amp;diff=3121"/>
		<updated>2026-10-31T01:28:12Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Appears in|type=character|Slave Pits|es=Ni-un-paso-atrás!|ca=Ni-un-pas-enrere!}}&lt;br /&gt;
&#039;&#039;&#039;No-step-back!&#039;&#039;&#039; is the name the crowd of the coliseum gives to the heroine of &#039;&#039;[[Slave Pits]]&#039;&#039;, a slave whose real name is not known.{{Source|Slave Pits}}&lt;br /&gt;
&lt;br /&gt;
== In Slave Pits (2503) ==&lt;br /&gt;
She is a peasant woman from a village in the north of the [[Star Worshippers Empire]], raised among the [[True Worshippers]]. When the Empire attacks the northern villages, hers is destroyed and her kin is killed; she is taken as a slave. The village&#039;s teacher was [[The Old Warrior|the Old Warrior]], and his lessons are all she has left, with one goal: vengeance.{{Source|Slave Pits}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;calima-quote&amp;quot;&amp;gt;She was not the strongest&amp;lt;br /&amp;gt;but she was strong&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;She was not the fastest&amp;lt;br /&amp;gt;but she was fast&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;She was not free&amp;lt;br /&amp;gt;but she never stepped back&amp;lt;/div&amp;gt;&lt;br /&gt;
Her story is told in the game&#039;s [[Slave Pits/Story mode|story mode]].&lt;br /&gt;
&lt;br /&gt;
== Her death and legacy ==&lt;br /&gt;
{{Spoiler|Slave Pits}}&lt;br /&gt;
In the coliseum of [[Polis]] she defeats [[The Prince|the Prince]], and dies there. The new Emperor hangs her body as a lesson, and the north erupts. Under the warcry of her name the imperial army is defeated, and the Empire falls: this event is known as the Star Worshippers&#039; Contrition, in 2504 on the [[Timeline|timeline]].{{Source|Slave Pits}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;calima-quote&amp;quot;&amp;gt;No one remembers who she was&amp;lt;br /&amp;gt;No one remembers how she looked&amp;lt;br /&amp;gt;But everyone remembers what she did...&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Spoiler end}}&lt;br /&gt;
== Sources ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Descent/The_ship%27s_society&amp;diff=2731</id>
		<title>Descent/The ship&#039;s society</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Descent/The_ship%27s_society&amp;diff=2731"/>
		<updated>2026-10-30T13:02:25Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{DISPLAYTITLE:The ship&#039;s society (Descent)}}&#039;&#039;[[Descent|Descent]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Time.&#039;&#039;&#039; The ship counts in modern units: 100 seconds to the minute, 100 minutes to the hour, 100 hours to the &#039;&#039;&#039;cycle&#039;&#039;&#039;, about 11.57 old days; 1000 cycles are about 31.71 years. On Calima the survivors switch to the &#039;&#039;&#039;planetary cycle&#039;&#039;&#039;, one day and night of about 10.11 hours.&lt;br /&gt;
* &#039;&#039;&#039;Recreations.&#039;&#039;&#039; Virtual experiences run by [[Omega]]. Regular ones keep the player&#039;s memories; &#039;&#039;&#039;uprooted&#039;&#039;&#039; ones leave none unless their &#039;&#039;&#039;impressions&#039;&#039;&#039; are &#039;&#039;&#039;deferred&#039;&#039;&#039;, replayed afterwards; &#039;&#039;&#039;deep&#039;&#039;&#039; recreations replace the player&#039;s memories with a whole other life. Each person also has a private &#039;&#039;&#039;refuge&#039;&#039;&#039; and a &#039;&#039;&#039;generator&#039;&#039;&#039;, the room they return to between experiences. The groups also meet in events, mandatory group experiences, where the [[Engineers|engineers]], [[Researchers|researchers]] and [[Guardians|guardians]] compete as teams.&lt;br /&gt;
* &#039;&#039;&#039;Impressions.&#039;&#039;&#039; Direct mind-to-mind messages of words, images and moods. Speech is for the vigil, and many people find it clumsy.&lt;br /&gt;
* &#039;&#039;&#039;Citizenship&#039;&#039;&#039; is earned by working enough hours, and most of the crew are not citizens. Votes are held in the &#039;&#039;&#039;assembly&#039;&#039;&#039;, led by the leaders and seconds of the three groups.&lt;br /&gt;
* &#039;&#039;&#039;The union.&#039;&#039;&#039; A quota of physical contact, not necessarily sexual, that Omega sets during vigils.&lt;br /&gt;
* &#039;&#039;&#039;The [zeichen].&#039;&#039;&#039; The one personal object each crew member may carry during the vigil: Kurt&#039;s Mjölnir amulet, Claire&#039;s green silk scarf, Aditi&#039;s red shawl, Nikau&#039;s piupiu.&lt;br /&gt;
* &#039;&#039;&#039;Property.&#039;&#039;&#039; Nobody owns anything aboard. The [zeichen] is the only personal item anyone may carry during the vigil, and it is purely cosmetic. Omega enforces equality among the crew; private property is a notion from the past, although some nostalgic return to movements more materialistic and with more individual agency always appear during some point in the youth, which tend to quickly fade when considering the possibilities of the recreations. &lt;br /&gt;
* &#039;&#039;&#039;Points.&#039;&#039;&#039; What the crew earn instead are points. Work shifts and other productive actions bring bonuses in points, and points buy minor advantages in the recreations: better equipment in a battle, more distinctive cosmetic options or imaginative recreations made exclusive seasonaly. Later, in Calima time, &amp;quot;points&amp;quot; widens to mean any kind of value or wealth.&lt;br /&gt;
* &#039;&#039;&#039;The three groups.&#039;&#039;&#039; The crew of each of the ship&#039;s ten sections, some hundred thousand people, is divided into three groups, which Omega keeps in healthy competition with each other, an idea taken from studies on Earth to promote productivity and a sense of belonging during the long voyage. Each group is led by a leader and a second, who report to the section&#039;s assembly.&lt;br /&gt;
** The &#039;&#039;&#039;[[Engineers|engineers]]&#039;&#039;&#039; keep the ship&#039;s systems running: maintenance, programming and analysis, and the technical work of the arrival.&lt;br /&gt;
** The &#039;&#039;&#039;[[Researchers|researchers]]&#039;&#039;&#039; are the scientists and doctors: neuroscience, medicine and therapy, physics, genetics, and the study of Calima.&lt;br /&gt;
** The &#039;&#039;&#039;[[Guardians|guardians]]&#039;&#039;&#039;, in charge in theory of security, safety and warehousing, in the ship&#039;s controlled environment have been reduced to logistics and the supervision of misfits during the vigils.&lt;br /&gt;
* &#039;&#039;&#039;Cultural grade.&#039;&#039;&#039; Each person&#039;s culture of origin is assigned at conception, and with it a second language. This is enforced both to increase the cognitive ability of the humankind globally and to preserve its valuable pool of cultures, arts and history. It is why the crew&#039;s names and loanwords come from everywhere.&lt;br /&gt;
The words the crew use for all this are in the [[Descent/Glossary|Glossary]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Descent]]&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Crystal_energy_and_discharge&amp;diff=2730</id>
		<title>Crystal energy and discharge</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Crystal_energy_and_discharge&amp;diff=2730"/>
		<updated>2026-10-30T12:45:31Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Appears in|type=force|Descent|es=Energía de los cristales y descarga|ca=Energia dels cristalls i descàrrega}}&lt;br /&gt;
Crystal energy is the energy of the [[Crystal-plant hybrid|Crystal-plant hybrid]], which a few people can absorb and later release in different forms.&lt;br /&gt;
&lt;br /&gt;
== In Descent (2258) ==&lt;br /&gt;
=== How it works ===&lt;br /&gt;
{{Spoiler|Descent}}&lt;br /&gt;
It was discovered when a researcher&#039;s equipment melted after hours studying a crystal, while she and her clothes were unharmed. She had a rare combination of gene expressions in the cells of her amygdala, a difference in its physical structure rather than its chemistry, which let her transfer the crystal&#039;s energy to her temporal lobe by staying near it. She could later release it as heat, flames and light. Soon after, a second researcher with the same profile released it as magnetism. Both said it took a strange &amp;quot;feeling&amp;quot; to absorb it. Releasing it though, was far more unclear: for one, a continuous effort like a mental struggle or a prolonged light pain was needed; for the other, the action was more described as a deep communion with her surroundings.&lt;br /&gt;
&lt;br /&gt;
{{Spoiler end}}&lt;br /&gt;
=== In the story ===&lt;br /&gt;
{{Spoiler|Descent}}&lt;br /&gt;
Kurt&#039;s search finds nine candidates among the crew who are awake, exactly three in each group; eight join the expedition to the [[The crystal cluster|The crystal cluster]]. Back at the wreck, several of them manage to produce energy inducing manipulations: heat, magnetism and low-frequency waves. Others don&#039;t seem to manage to use the absorbed crystal energy, doubting they have performed the acquisition properly.&lt;br /&gt;
&lt;br /&gt;
Other effects appear later in the story.&lt;br /&gt;
&lt;br /&gt;
{{Spoiler end}}&lt;br /&gt;
== Sources ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Nanomachines&amp;diff=2726</id>
		<title>Nanomachines</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Nanomachines&amp;diff=2726"/>
		<updated>2026-10-30T12:27:34Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Appears in|type=force|Descent|es=Nanomáquinas|ca=Nanomàquines}}&lt;br /&gt;
Nanomachines, or drones, are the tiny machines that [[Omega|Omega]] controls throughout the ship and inside the bodies of its crew.&lt;br /&gt;
&lt;br /&gt;
== In Descent (2258) ==&lt;br /&gt;
=== How it works ===&lt;br /&gt;
The nanomachines are present in almost every part of the ship: from repairing the nanomesh and mantaining the systems, to printing food or providing instant medical aid.&lt;br /&gt;
&lt;br /&gt;
In the recreation tanks, in the reactive gel called &amp;amp;#91;bouillie&amp;amp;#93;, nanomachines act on the nervous, cerebral and muscular systems to induce the virtual experiences, keep the body fit, clean and healthy, and carry out gene therapy continuously, so that disease has almost disappeared and life expectancy is almost 3900 cycles. Gene alterations work by modifying stem cells and replacing the old tissue gradually.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Spoiler end}}&lt;br /&gt;
== Sources ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Nanomachines&amp;diff=2725</id>
		<title>Nanomachines</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Nanomachines&amp;diff=2725"/>
		<updated>2026-10-30T12:24:52Z</updated>

		<summary type="html">&lt;p&gt;Om: /* How it works */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Appears in|type=force|Descent|es=Nanomáquinas|ca=Nanomàquines}}&lt;br /&gt;
Nanomachines, or drones, are the tiny machines that [[Omega|Omega]] controls throughout the ship and inside the bodies of its crew.&lt;br /&gt;
&lt;br /&gt;
== In Descent (2258) ==&lt;br /&gt;
=== How it works ===&lt;br /&gt;
In the recreation tanks, in the reactive gel called &amp;amp;#91;bouillie&amp;amp;#93;, nanomachines act on the nervous, cerebral and muscular systems to induce the virtual experiences, keep the body fit, clean and healthy, and carry out gene therapy continuously, so that disease has almost disappeared and life expectancy is almost 3900 cycles. Gene alterations work by modifying stem cells and replacing the old tissue gradually.&lt;br /&gt;
&lt;br /&gt;
=== In the story ===&lt;br /&gt;
{{Spoiler|Descent}}&lt;br /&gt;
After the crash the nanomachines heal Kurt&#039;s broken arm and head injury and adapt him to Calima while he is in a coma. During the attack of the [[The sunken|The sunken]], the tracker robots release clouds of them, thick enough to be seen like swarms of insects; within range of the ship&#039;s field they swirl around the creatures, which show a clear adverse reaction and flee.&lt;br /&gt;
{{Spoiler end}}&lt;br /&gt;
=== Quotes ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;calima-quote&amp;quot;&amp;gt;Well, don&#039;t get blocked: it&#039;s constantly performed in the &amp;amp;#91;bouillie&amp;amp;#93;.{{Source|Descent|Part 1}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Spoiler|Descent}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;calima-quote&amp;quot;&amp;gt;After a few seconds, and for some reason imperceptible to the crew, the different animals began to show a clear adverse reaction and fled deeply annoyed, including the gigantic beast.{{Source|Descent|Part 3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Spoiler end}}&lt;br /&gt;
== Sources ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Omega&amp;diff=2724</id>
		<title>Omega</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Omega&amp;diff=2724"/>
		<updated>2026-10-30T12:22:46Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Appears in|type=character|Descent}}&lt;br /&gt;
Omega is the ship&#039;s AI: the Omega Guardian v3 prototype, a strong adaptive supervisory AI specialised in recreational experiences, which drew most of the volunteers to the [[Pioneers mission|Pioneers mission]]. It controls everything from the smallest component and the [[Nanomachines|Nanomachines]] to the mission&#039;s agenda and its crew, and talks to each person through a &amp;quot;fragment&amp;quot; of itself, in whatever appearance they choose.&lt;br /&gt;
&lt;br /&gt;
== In Descent (2258) ==&lt;br /&gt;
=== What it is ===&lt;br /&gt;
Omega is a minor version of Earth&#039;s main government AIs, with the gaming directive of its networks spread through its whole structure. It is not really intelligent: it can do better than a human anything a human has done before, but only within the parameters of its networks. Most people treat it as a mentor or a friend; those who do inventive work, like [[Kurt|Kurt]], notice its limits. Its logic forbids it to lie to the crew, though not inside recreations.&lt;br /&gt;
&lt;br /&gt;
Its core directive as a game AI divide the crew into three groups, [[Guardians|Guardians]], [[Engineers|Engineers]] and [[Researchers|Researchers]], and keep them in healthy competition. Testing it for [[Ifiok|Ifiok]], Kurt finds that in every scenario of scarcity it preserves that division and creates new systems of effort and reward.&lt;br /&gt;
&lt;br /&gt;
=== After the crash ===&lt;br /&gt;
{{Spoiler|Descent}}&lt;br /&gt;
Omega takes control of the falling ship in nanoseconds and steers the surviving modules towards land. After the crash and all the substantial damages over its structure, its capabilities are severely limited and a priority queue for its usage is instituted. This affects its interacting behavior: its voice is slower and lower, and its users feel many blockages in their requests and a lot of strange friction with the AI.&lt;br /&gt;
{{Spoiler end}}&lt;br /&gt;
&lt;br /&gt;
=== The expedition and the split ===&lt;br /&gt;
{{Spoiler|Descent}}&lt;br /&gt;
Locked out by the guardians, Kurt has a strange interaction with Omega and gets help in a dire situation At the end, the AI reserves almost gone and its systems then go into a dormant state.&lt;br /&gt;
{{Spoiler end}}&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Omega&amp;diff=2723</id>
		<title>Omega</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Omega&amp;diff=2723"/>
		<updated>2026-10-30T12:22:00Z</updated>

		<summary type="html">&lt;p&gt;Om: /* The expedition and the split */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Appears in|type=character|Descent}}&lt;br /&gt;
Omega is the ship&#039;s AI: the Omega Guardian v3 prototype, a strong adaptive supervisory AI specialised in recreational experiences, which drew most of the volunteers to the [[Pioneers mission|Pioneers mission]]. It controls everything from the smallest component and the [[Nanomachines|Nanomachines]] to the mission&#039;s agenda and its crew, and talks to each person through a &amp;quot;fragment&amp;quot; of itself, in whatever appearance they choose.&lt;br /&gt;
&lt;br /&gt;
== In Descent (2258) ==&lt;br /&gt;
=== What it is ===&lt;br /&gt;
Omega is a minor version of Earth&#039;s main government AIs, with the gaming directive of its networks spread through its whole structure. It is not really intelligent: it can do better than a human anything a human has done before, but only within the parameters of its networks. Most people treat it as a mentor or a friend; those who do inventive work, like [[Kurt|Kurt]], notice its limits. Its logic forbids it to lie to the crew, though not inside recreations.&lt;br /&gt;
&lt;br /&gt;
Its core directive as a game AI divide the crew into three groups, [[Guardians|Guardians]], [[Engineers|Engineers]] and [[Researchers|Researchers]], and keep them in healthy competition. Testing it for [[Ifiok|Ifiok]], Kurt finds that in every scenario of scarcity it preserves that division and creates new systems of effort and reward.&lt;br /&gt;
&lt;br /&gt;
=== After the crash ===&lt;br /&gt;
{{Spoiler|Descent}}&lt;br /&gt;
Omega takes control of the falling ship in nanoseconds and steers the surviving modules towards land. After the crash and all the substantial damages over its structure, its capabilities are severely limited and a priority queue for its usage is instituted. This affects its interacting behavior: its voice is slower and lower, and its users feel many blockages in their requests and a lot of strange friction with the AI.&lt;br /&gt;
{{Spoiler end}}&lt;br /&gt;
&lt;br /&gt;
=== The expedition and the split ===&lt;br /&gt;
{{Spoiler|Descent}}&lt;br /&gt;
Locked out by the guardians, Kurt has a strange interaction with Omega and gets help in a dire situation At the end, the AI reserves almost gone and its systems then go into a dormant state.&lt;br /&gt;
{{Spoiler end}}&lt;br /&gt;
&lt;br /&gt;
=== Quotes ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;calima-quote&amp;quot;&amp;gt;Omega was technically a strong adaptive supervisory AI.{{Source|Descent|Part 1}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;calima-quote&amp;quot;&amp;gt;But despite the technological wonder that Omega represented, it wasn&#039;t really intelligent.{{Source|Descent|Part 1}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Spoiler|Descent}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;calima-quote&amp;quot;&amp;gt;For what reason?{{Source|Descent|Part 2}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Spoiler end}}&lt;br /&gt;
== Sources ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Omega&amp;diff=2722</id>
		<title>Omega</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Omega&amp;diff=2722"/>
		<updated>2026-10-30T12:20:15Z</updated>

		<summary type="html">&lt;p&gt;Om: /* After the crash */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Appears in|type=character|Descent}}&lt;br /&gt;
Omega is the ship&#039;s AI: the Omega Guardian v3 prototype, a strong adaptive supervisory AI specialised in recreational experiences, which drew most of the volunteers to the [[Pioneers mission|Pioneers mission]]. It controls everything from the smallest component and the [[Nanomachines|Nanomachines]] to the mission&#039;s agenda and its crew, and talks to each person through a &amp;quot;fragment&amp;quot; of itself, in whatever appearance they choose.&lt;br /&gt;
&lt;br /&gt;
== In Descent (2258) ==&lt;br /&gt;
=== What it is ===&lt;br /&gt;
Omega is a minor version of Earth&#039;s main government AIs, with the gaming directive of its networks spread through its whole structure. It is not really intelligent: it can do better than a human anything a human has done before, but only within the parameters of its networks. Most people treat it as a mentor or a friend; those who do inventive work, like [[Kurt|Kurt]], notice its limits. Its logic forbids it to lie to the crew, though not inside recreations.&lt;br /&gt;
&lt;br /&gt;
Its core directive as a game AI divide the crew into three groups, [[Guardians|Guardians]], [[Engineers|Engineers]] and [[Researchers|Researchers]], and keep them in healthy competition. Testing it for [[Ifiok|Ifiok]], Kurt finds that in every scenario of scarcity it preserves that division and creates new systems of effort and reward.&lt;br /&gt;
&lt;br /&gt;
=== After the crash ===&lt;br /&gt;
{{Spoiler|Descent}}&lt;br /&gt;
Omega takes control of the falling ship in nanoseconds and steers the surviving modules towards land. After the crash and all the substantial damages over its structure, its capabilities are severely limited and a priority queue for its usage is instituted. This affects its interacting behavior: its voice is slower and lower, and its users feel many blockages in their requests and a lot of strange friction with the AI.&lt;br /&gt;
{{Spoiler end}}&lt;br /&gt;
&lt;br /&gt;
=== The expedition and the split ===&lt;br /&gt;
{{Spoiler|Descent}}&lt;br /&gt;
Locked out by the guardians, Kurt argues with Omega in its own terms: if it wants the groups to compete, it must not let one of them win outright. It answers &amp;quot;Alternative solution&amp;quot; and lets him in. With the reserves almost gone, its systems then go into a dormant state.&lt;br /&gt;
{{Spoiler end}}&lt;br /&gt;
=== Quotes ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;calima-quote&amp;quot;&amp;gt;Omega was technically a strong adaptive supervisory AI.{{Source|Descent|Part 1}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;calima-quote&amp;quot;&amp;gt;But despite the technological wonder that Omega represented, it wasn&#039;t really intelligent.{{Source|Descent|Part 1}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Spoiler|Descent}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;calima-quote&amp;quot;&amp;gt;For what reason?{{Source|Descent|Part 2}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Spoiler end}}&lt;br /&gt;
== Sources ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Omega&amp;diff=2721</id>
		<title>Omega</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Omega&amp;diff=2721"/>
		<updated>2026-10-30T12:16:41Z</updated>

		<summary type="html">&lt;p&gt;Om: /* What it is */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Appears in|type=character|Descent}}&lt;br /&gt;
Omega is the ship&#039;s AI: the Omega Guardian v3 prototype, a strong adaptive supervisory AI specialised in recreational experiences, which drew most of the volunteers to the [[Pioneers mission|Pioneers mission]]. It controls everything from the smallest component and the [[Nanomachines|Nanomachines]] to the mission&#039;s agenda and its crew, and talks to each person through a &amp;quot;fragment&amp;quot; of itself, in whatever appearance they choose.&lt;br /&gt;
&lt;br /&gt;
== In Descent (2258) ==&lt;br /&gt;
=== What it is ===&lt;br /&gt;
Omega is a minor version of Earth&#039;s main government AIs, with the gaming directive of its networks spread through its whole structure. It is not really intelligent: it can do better than a human anything a human has done before, but only within the parameters of its networks. Most people treat it as a mentor or a friend; those who do inventive work, like [[Kurt|Kurt]], notice its limits. Its logic forbids it to lie to the crew, though not inside recreations.&lt;br /&gt;
&lt;br /&gt;
Its core directive as a game AI divide the crew into three groups, [[Guardians|Guardians]], [[Engineers|Engineers]] and [[Researchers|Researchers]], and keep them in healthy competition. Testing it for [[Ifiok|Ifiok]], Kurt finds that in every scenario of scarcity it preserves that division and creates new systems of effort and reward.&lt;br /&gt;
&lt;br /&gt;
=== After the crash ===&lt;br /&gt;
{{Spoiler|Descent}}&lt;br /&gt;
Omega takes control of the falling ship in nanoseconds and steers the surviving modules towards land. Afterwards it is changed: its voice is slower and lower, it once greets Kurt by name as if it recognised him, and it begins to answer orders with &amp;quot;For what reason?&amp;quot;, &amp;quot;No response&amp;quot; or &amp;quot;Insufficient priority&amp;quot;. Its computing quota is shared out by department and hierarchy.&lt;br /&gt;
{{Spoiler end}}&lt;br /&gt;
=== The expedition and the split ===&lt;br /&gt;
{{Spoiler|Descent}}&lt;br /&gt;
Locked out by the guardians, Kurt argues with Omega in its own terms: if it wants the groups to compete, it must not let one of them win outright. It answers &amp;quot;Alternative solution&amp;quot; and lets him in. With the reserves almost gone, its systems then go into a dormant state.&lt;br /&gt;
{{Spoiler end}}&lt;br /&gt;
=== Quotes ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;calima-quote&amp;quot;&amp;gt;Omega was technically a strong adaptive supervisory AI.{{Source|Descent|Part 1}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;calima-quote&amp;quot;&amp;gt;But despite the technological wonder that Omega represented, it wasn&#039;t really intelligent.{{Source|Descent|Part 1}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Spoiler|Descent}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;calima-quote&amp;quot;&amp;gt;For what reason?{{Source|Descent|Part 2}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Spoiler end}}&lt;br /&gt;
== Sources ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Descent/Editions&amp;diff=2720</id>
		<title>Descent/Editions</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Descent/Editions&amp;diff=2720"/>
		<updated>2026-10-30T12:10:12Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{DISPLAYTITLE:Editions (Descent)}}&#039;&#039;[[Descent|Descent]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Free edition !! Complete book&lt;br /&gt;
|-&lt;br /&gt;
! Content&lt;br /&gt;
| Part 1 and the Notes || Parts 1 to 3 and the Notes&lt;br /&gt;
|-&lt;br /&gt;
! Length&lt;br /&gt;
| about 25,000 words || about 66,000 words&lt;br /&gt;
|-&lt;br /&gt;
! Formats&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | EPUB, MOBI, PDF and Markdown&lt;br /&gt;
|-&lt;br /&gt;
! Languages&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | English, Spanish and Catalan&lt;br /&gt;
|}&lt;br /&gt;
The free edition can be downloaded from the [https://calimasaga.com/forum/downloads forum&#039;s downloads page]; the complete book is also present there, but needs a forum account.&lt;br /&gt;
&lt;br /&gt;
After the story, the &#039;&#039;&#039;Notes&#039;&#039;&#039; explain the ship&#039;s units of time, the planetary cycle and the ship&#039;s language (see the [[Descent/Glossary|Glossary]]).&lt;br /&gt;
&lt;br /&gt;
[[Category:Descent]]&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Descent/Parts&amp;diff=2719</id>
		<title>Descent/Parts</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Descent/Parts&amp;diff=2719"/>
		<updated>2026-10-30T12:06:52Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{DISPLAYTITLE:Parts (Descent)}}&#039;&#039;[[Descent|Descent]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The book is told in three Parts. Part 1 takes place aboard the ship; Parts 2 and 3 on Calima.&lt;br /&gt;
&lt;br /&gt;
== Part 1 ==&lt;br /&gt;
{{Spoiler|Descent}}&lt;br /&gt;
&#039;&#039;Aboard the ship of the Pioneers mission, near the end of its voyage to Calima, the engineer Kurt lives as almost everyone does: inside Omega&#039;s recreations, waking only for the vigil shifts. Uneasy about what the arrival will change, he looks into Raina&#039;s idea that their reality may itself be a recreation, interacts with the incisive Aditi, the new leader of the researchers, and drifts away from Claire. On the morning they reach orbit, the ship is struck and falls to the surface.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Spoiler end}}&lt;br /&gt;
== Part 2 ==&lt;br /&gt;
{{Spoiler|Descent}}&lt;br /&gt;
&#039;&#039;Kurt wakes among the wreck on Calima: only a tenth of the crew survived, the ship&#039;s energy is running out, and Ifiok makes him second of the engineers. The survivors have reorganised themselves: Claire leads a new group of hunters, Kseniya works with the reclaimers, and Wang, as Yong, has gathered young followers to keep order. Kurt learns that a crystal-plant hybrid can pass its energy to a few people with a rare gene and wins the assembly&#039;s approval for an expedition into the fog.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Spoiler end}}&lt;br /&gt;
== Part 3 ==&lt;br /&gt;
{{Spoiler|Descent}}&lt;br /&gt;
&#039;&#039;The expedition reaches the crystal, but on the way they meet strange creatures that interact with an abominable black fluid. Back at the wreck Ifiok is dead, the energy transfer works, and the sunken attack; Pedro uses the fear to impose a mass migration, and Aditi flees west alone in the exploration vehicle. The hunters&#039; rebellion, planned by Claire and fought by Kurt in a modified exploration robot, ends with a final duel between Kurt and Wang.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Spoiler end}}&lt;br /&gt;
[[Category:Descent]]&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Descent/The_story&amp;diff=2435</id>
		<title>Descent/The story</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Descent/The_story&amp;diff=2435"/>
		<updated>2026-10-30T11:55:22Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{DISPLAYTITLE:The story (Descent)}}&#039;&#039;[[Descent|Descent]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Pioneers mission is the third ship sent from Earth to expand humanity to the stars: about one million volunteers, mostly born in transit, nearing the end of their voyage to &#039;&#039;&#039;[[Calima]]&#039;&#039;&#039;, a habitable satellite of the planet [[Rubra Fulgur I]], which orbits the red dwarf [[Rubra Fulgur]]. Calima is named for the permanent fog that caps visibility at a few dozen metres.&lt;br /&gt;
&lt;br /&gt;
Aboard, almost all of life is spent in &#039;&#039;&#039;recreations&#039;&#039;&#039;: virtual experiences run by the ship&#039;s AI, [[Omega]]. People wake in turns for the vigil shifts, eat, meet in person, and go back. The crew is divided into three groups, the [[Engineers|engineers]], [[Researchers|researchers]] and [[Guardians|guardians]], which Omega keeps in competition even in its games. How the ship&#039;s people live is told on [[Descent/The ship&#039;s society|The ship&#039;s society]].&lt;br /&gt;
&lt;br /&gt;
The story of the book is viewed from [[Kurt]]&#039;s perspective, an engineer. He is a pattern analyst who has doubts about that will happen when such a society arrives to the real planet. &lt;br /&gt;
&lt;br /&gt;
{{Spoiler|Descent}}&lt;br /&gt;
The ship does not arrive as planned. The title is literal: the descent to the surface ends Part 1, and the free edition stops there.&lt;br /&gt;
&lt;br /&gt;
[[Category:Descent]]&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Slave_Pits/Endless&amp;diff=1744</id>
		<title>Slave Pits/Endless</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Slave_Pits/Endless&amp;diff=1744"/>
		<updated>2026-10-29T04:59:25Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{DISPLAYTITLE:Endless (Slave Pits)}}&#039;&#039;[[Slave Pits|Slave Pits]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The endless mode is a long tournament climb with a single default fighter, who keeps growing from one phase to the next.&lt;br /&gt;
* &#039;&#039;&#039;Nine [[Slave Pits/Phases|phases]].&#039;&#039;&#039; Three runs through the pits, the caravan and the coliseum. Each phase is a ladder of fighters to climb, with an entry fee and a prize.&lt;br /&gt;
* Your opponents grow gradually. First, reputation wise and how many talents they use. From phase 4 and above, their AI gets better, advancing from Normal difficulty to Hardcore difficulty seamlessly.&lt;br /&gt;
* The game does not end there: play as long as you like and get extremely powerful... or start again if you are bored.&lt;br /&gt;
* Change your build during your progress for a fee.&lt;br /&gt;
&lt;br /&gt;
[[Category:Slave Pits]]&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Phase_(Slave_Pits)&amp;diff=1743</id>
		<title>Phase (Slave Pits)</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Phase_(Slave_Pits)&amp;diff=1743"/>
		<updated>2026-10-29T04:57:08Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Game data|Slave Pits}}&lt;br /&gt;
&#039;&#039;&#039;Phase&#039;&#039;&#039; · [[Slave Pits/Glossary|Glossary]] · &#039;&#039;[[Slave Pits|Slave Pits]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The phase is each one of the different chapters that make up the Slave Pits story: pits, caravan and coliseum.&lt;br /&gt;
&lt;br /&gt;
Each different chapter in the game has an impact on certain scores and settings for certain game modes (Story and Duel), like the maximum reputation attainable or the AI combat response.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category&lt;br /&gt;
| General&lt;br /&gt;
|}&lt;br /&gt;
{{Slave Pits data/glossary|id=phase|variant=phase|is_base=1|name=Phase|name_es=Fase|name_ca=Fase|category=general}}&lt;br /&gt;
[[Category:Slave Pits game data]]&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Profits_(Slave_Pits)&amp;diff=1741</id>
		<title>Profits (Slave Pits)</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Profits_(Slave_Pits)&amp;diff=1741"/>
		<updated>2026-10-29T04:56:20Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Game data|Slave Pits}}&lt;br /&gt;
&#039;&#039;&#039;Profits&#039;&#039;&#039; · [[Slave Pits/Glossary|Glossary]] · &#039;&#039;[[Slave Pits|Slave Pits]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Profits represents the character&#039;s capacity to acquire services and articles.&lt;br /&gt;
&lt;br /&gt;
In the story game mode, profits does not directly represent money, but the favor earned by the current overseer of the character; can not be saved from one combat to the next and can only be spent on services.&lt;br /&gt;
&lt;br /&gt;
In the tournament and endless game modes, profits are used as money to buy any kind of service or article provided by different trainers, smiths, traders, etc... They can also affect or be affected by some events or quests.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category&lt;br /&gt;
| General&lt;br /&gt;
|}&lt;br /&gt;
{{Slave Pits data/glossary|id=profits|variant=profits|is_base=1|name=Profits|name_es=Beneficios|name_ca=Beneficis|category=general}}&lt;br /&gt;
[[Category:Slave Pits game data]]&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Slave_Pits/Phases&amp;diff=1690</id>
		<title>Slave Pits/Phases</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Slave_Pits/Phases&amp;diff=1690"/>
		<updated>2026-10-29T04:52:28Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{DISPLAYTITLE:Phases (Slave Pits)}}{{Game data|Slave Pits}}&lt;br /&gt;
&#039;&#039;[[Slave Pits|Slave Pits]]&#039;&#039; · 12 entries&lt;br /&gt;
&lt;br /&gt;
The phase is each one of the different chapters that make up the Slave Pits story: pits, caravan and coliseum.&lt;br /&gt;
&lt;br /&gt;
Each different chapter in the game has an impact on certain scores and settings, like the maximum reputation attainable or the AI combat response.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Name !! Mode !! Phase !! Chapter style !! Tier !! Maximum reputation !! Entry fee !! Prize&lt;br /&gt;
|-&lt;br /&gt;
| [[Pits (Slave Pits)|Pits]] || Story || Pits ||  || [[Wood (Slave Pits)|Wood]] || 800 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Caravan (Slave Pits)|Caravan]] || Story || Caravan ||  || [[Carapace (Slave Pits)|Carapace]] || 1600 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Coliseum (Slave Pits)|Coliseum]] || Story || Coliseum ||  || [[Iron (Slave Pits)|Iron]] || 2500 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pits (Slave Pits)|Pits]] || Tournament || Pits ||  || ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Caravan (Slave Pits)|Caravan]] || Tournament || Caravan ||  || ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Coliseum (Slave Pits)|Coliseum]] || Tournament || Coliseum ||  || ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[The Slave Pits (Slave Pits)|The Slave Pits]] || Endless || 1 || Pits ||  ||  || 0 coins || 100 coins&lt;br /&gt;
|-&lt;br /&gt;
| [[The Border Caravan (Slave Pits)|The Border Caravan]] || Endless || 2 || Caravan ||  ||  || 100 coins || 300 coins&lt;br /&gt;
|-&lt;br /&gt;
| [[The Coliseum&#039;s Open Games (Slave Pits)|The Coliseum&#039;s Open Games]] || Endless || 3 || Coliseum ||  ||  || 200 coins || 600 coins&lt;br /&gt;
|-&lt;br /&gt;
| [[The Fight Pits (Slave Pits)|The Fight Pits]] || Endless || 4 || Pits ||  ||  || 300 coins || 900 coins&lt;br /&gt;
|-&lt;br /&gt;
| [[The Smuggling Route (Slave Pits)|The Smuggling Route]] || Endless || 5 || Caravan ||  ||  || 400 coins || 1200 coins&lt;br /&gt;
|-&lt;br /&gt;
| [[The Coliseum&#039;s Seasonal Tournament (Slave Pits)|The Coliseum&#039;s Seasonal Tournament]] || Endless || 6 || Coliseum ||  ||  || 500 coins || 1500 coins&lt;br /&gt;
|-&lt;br /&gt;
| [[The Underground Pits (Slave Pits)|The Underground Pits]] || Endless || 7 || Pits ||  ||  || 600 coins || 1800 coins&lt;br /&gt;
|-&lt;br /&gt;
| [[The Crafters&#039; Halls (Slave Pits)|The Crafters&#039; Halls]] || Endless || 8 || Caravan ||  ||  || 700 coins || 2100 coins&lt;br /&gt;
|-&lt;br /&gt;
| [[The Coliseum&#039;s Imperial Championship (Slave Pits)|The Coliseum&#039;s Imperial Championship]] || Endless || 9 || Coliseum ||  ||  || 800 coins || 2400 coins&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Slave Pits game data]]&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Slave_Pits/Phases&amp;diff=1689</id>
		<title>Slave Pits/Phases</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Slave_Pits/Phases&amp;diff=1689"/>
		<updated>2026-10-29T04:51:49Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{DISPLAYTITLE:Phases (Slave Pits)}}{{Game data|Slave Pits}}&lt;br /&gt;
&#039;&#039;[[Slave Pits|Slave Pits]]&#039;&#039; · 12 entries&lt;br /&gt;
&lt;br /&gt;
The phase is each one of the different chapters that make up the Slave Pits story: pits, caravan and coliseum.&lt;br /&gt;
&lt;br /&gt;
Each different chapter in the game has an impact on certain scores and settings, like the maximum reputation attainable or the AI combat response.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Name !! Mode !! Phase !! Chapter style !! Tier !! Maximum reputation !! Entry fee !! Prize&lt;br /&gt;
|-&lt;br /&gt;
| [[Pits (Slave Pits)|Pits]] || Story ||  ||  || [[Wood (Slave Pits)|Wood]] || 800 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Caravan (Slave Pits)|Caravan]] || Story ||  ||  || [[Carapace (Slave Pits)|Carapace]] || 1600 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Coliseum (Slave Pits)|Coliseum]] || Story ||  ||  || [[Iron (Slave Pits)|Iron]] || 2500 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pits (Slave Pits)|Pits]] || Tournament ||  ||  || ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Caravan (Slave Pits)|Caravan]] || Tournament ||  ||  || ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Coliseum (Slave Pits)|Coliseum]] || Tournament ||  ||  || ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[The Slave Pits (Slave Pits)|The Slave Pits]] || Endless || 1 || Pits ||  ||  || 0 coins || 100 coins&lt;br /&gt;
|-&lt;br /&gt;
| [[The Border Caravan (Slave Pits)|The Border Caravan]] || Endless || 2 || Caravan ||  ||  || 100 coins || 300 coins&lt;br /&gt;
|-&lt;br /&gt;
| [[The Coliseum&#039;s Open Games (Slave Pits)|The Coliseum&#039;s Open Games]] || Endless || 3 || Coliseum ||  ||  || 200 coins || 600 coins&lt;br /&gt;
|-&lt;br /&gt;
| [[The Fight Pits (Slave Pits)|The Fight Pits]] || Endless || 4 || Pits ||  ||  || 300 coins || 900 coins&lt;br /&gt;
|-&lt;br /&gt;
| [[The Smuggling Route (Slave Pits)|The Smuggling Route]] || Endless || 5 || Caravan ||  ||  || 400 coins || 1200 coins&lt;br /&gt;
|-&lt;br /&gt;
| [[The Coliseum&#039;s Seasonal Tournament (Slave Pits)|The Coliseum&#039;s Seasonal Tournament]] || Endless || 6 || Coliseum ||  ||  || 500 coins || 1500 coins&lt;br /&gt;
|-&lt;br /&gt;
| [[The Underground Pits (Slave Pits)|The Underground Pits]] || Endless || 7 || Pits ||  ||  || 600 coins || 1800 coins&lt;br /&gt;
|-&lt;br /&gt;
| [[The Crafters&#039; Halls (Slave Pits)|The Crafters&#039; Halls]] || Endless || 8 || Caravan ||  ||  || 700 coins || 2100 coins&lt;br /&gt;
|-&lt;br /&gt;
| [[The Coliseum&#039;s Imperial Championship (Slave Pits)|The Coliseum&#039;s Imperial Championship]] || Endless || 9 || Coliseum ||  ||  || 800 coins || 2400 coins&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Slave Pits game data]]&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Slave_Pits/Phases&amp;diff=1688</id>
		<title>Slave Pits/Phases</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Slave_Pits/Phases&amp;diff=1688"/>
		<updated>2026-10-29T04:50:34Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{DISPLAYTITLE:Phases (Slave Pits)}}{{Game data|Slave Pits}}&lt;br /&gt;
&#039;&#039;[[Slave Pits|Slave Pits]]&#039;&#039; · 12 entries&lt;br /&gt;
&lt;br /&gt;
The phase is each one of the different chapters that make up the Slave Pits story: pits, caravan and coliseum.&lt;br /&gt;
&lt;br /&gt;
Each different chapter in the game has an impact on certain scores and settings, like the maximum reputation attainable or the AI combat response.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Name !! Mode !! Phase !! Chapter style !! Tier !! Maximum reputation !! Entry fee !! Prize&lt;br /&gt;
|-&lt;br /&gt;
| [[Pits (Slave Pits)|Pits]] || Story/Tournament ||  ||  || [[Wood (Slave Pits)|Wood]] || 800 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Caravan (Slave Pits)|Caravan]] || Story/Tournament ||  ||  || [[Carapace (Slave Pits)|Carapace]] || 1600 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Coliseum (Slave Pits)|Coliseum]] || Story/Tournament ||  ||  || [[Iron (Slave Pits)|Iron]] || 2500 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[The Slave Pits (Slave Pits)|The Slave Pits]] || Endless || 1 || Pits ||  ||  || 0 coins || 100 coins&lt;br /&gt;
|-&lt;br /&gt;
| [[The Border Caravan (Slave Pits)|The Border Caravan]] || Endless || 2 || Caravan ||  ||  || 100 coins || 300 coins&lt;br /&gt;
|-&lt;br /&gt;
| [[The Coliseum&#039;s Open Games (Slave Pits)|The Coliseum&#039;s Open Games]] || Endless || 3 || Coliseum ||  ||  || 200 coins || 600 coins&lt;br /&gt;
|-&lt;br /&gt;
| [[The Fight Pits (Slave Pits)|The Fight Pits]] || Endless || 4 || Pits ||  ||  || 300 coins || 900 coins&lt;br /&gt;
|-&lt;br /&gt;
| [[The Smuggling Route (Slave Pits)|The Smuggling Route]] || Endless || 5 || Caravan ||  ||  || 400 coins || 1200 coins&lt;br /&gt;
|-&lt;br /&gt;
| [[The Coliseum&#039;s Seasonal Tournament (Slave Pits)|The Coliseum&#039;s Seasonal Tournament]] || Endless || 6 || Coliseum ||  ||  || 500 coins || 1500 coins&lt;br /&gt;
|-&lt;br /&gt;
| [[The Underground Pits (Slave Pits)|The Underground Pits]] || Endless || 7 || Pits ||  ||  || 600 coins || 1800 coins&lt;br /&gt;
|-&lt;br /&gt;
| [[The Crafters&#039; Halls (Slave Pits)|The Crafters&#039; Halls]] || Endless || 8 || Caravan ||  ||  || 700 coins || 2100 coins&lt;br /&gt;
|-&lt;br /&gt;
| [[The Coliseum&#039;s Imperial Championship (Slave Pits)|The Coliseum&#039;s Imperial Championship]] || Endless || 9 || Coliseum ||  ||  || 800 coins || 2400 coins&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Slave Pits game data]]&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Slave_Pits/Endless&amp;diff=1687</id>
		<title>Slave Pits/Endless</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Slave_Pits/Endless&amp;diff=1687"/>
		<updated>2026-10-29T04:39:09Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{DISPLAYTITLE:Endless (Slave Pits)}}&#039;&#039;[[Slave Pits|Slave Pits]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The endless mode is a long tournament climb with a single default fighter, who keeps growing from one phase to the next.&lt;br /&gt;
* &#039;&#039;&#039;Nine [[Slave Pits/Phases|phases]].&#039;&#039;&#039; Three runs through the pits, the caravan and the coliseum. Each phase is a ladder of fighters to climb, with an entry fee and a prize.&lt;br /&gt;
* The game does not end there: play as long as you like and get extremely powerful... or start again if you are bored.&lt;br /&gt;
* Change your build during your progress for a fee.&lt;br /&gt;
&lt;br /&gt;
[[Category:Slave Pits]]&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Slave_Pits/Duel&amp;diff=1686</id>
		<title>Slave Pits/Duel</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Slave_Pits/Duel&amp;diff=1686"/>
		<updated>2026-10-29T04:35:54Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{DISPLAYTITLE:Duel (Slave Pits)}}&#039;&#039;[[Slave Pits|Slave Pits]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A duel is a single fight, set up exactly as you like.&lt;br /&gt;
* &#039;&#039;&#039;Practice&#039;&#039;&#039; sets up the duel against the computer.&lt;br /&gt;
* &#039;&#039;&#039;Opponents.&#039;&#039;&#039; Any [[Slave Pits/Opponents|opponent]] you have beaten anywhere in the game, built up to the chapter you choose.&lt;br /&gt;
* &#039;&#039;&#039;Equipment.&#039;&#039;&#039; Every weapon and piece of armour is available; enhancements still cost reputation.&lt;br /&gt;
* &#039;&#039;&#039;Let the computer fight.&#039;&#039;&#039; An option hands your fighter to the computer, to compare which build is better regardless of player skill.&lt;br /&gt;
* &#039;&#039;&#039;Host&#039;&#039;&#039; and &#039;&#039;&#039;Join&#039;&#039;&#039; set it up against a friend.&lt;br /&gt;
&lt;br /&gt;
[[Category:Slave Pits]]&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Slave_Pits/Editions&amp;diff=1685</id>
		<title>Slave Pits/Editions</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Slave_Pits/Editions&amp;diff=1685"/>
		<updated>2026-10-29T04:34:51Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{DISPLAYTITLE:Editions (Slave Pits)}}&#039;&#039;[[Slave Pits|Slave Pits]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Edition !! What it gives&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Free edition&#039;&#039;&#039; || A third of the game, for free and for as long as you like: everything up to the first chapter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Complete edition&#039;&#039;&#039; || The whole game.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Supporter edition&#039;&#039;&#039; || The whole game, plus cosmetic and comfort extras.&lt;br /&gt;
|}&lt;br /&gt;
The supporter extras:&lt;br /&gt;
* changing your fighter&#039;s build, arms and colours;&lt;br /&gt;
* extra portraits;&lt;br /&gt;
* playing any of the game&#039;s songs from the options;&lt;br /&gt;
* the bonus boss arenas, opponents and songs in duels;&lt;br /&gt;
* additional save game slots;&lt;br /&gt;
* a gold mark on your portrait and golden text in chats.&lt;br /&gt;
&lt;br /&gt;
[[Category:Slave Pits]]&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Throwing_shard_(Slave_Pits)&amp;diff=1388</id>
		<title>Throwing shard (Slave Pits)</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Throwing_shard_(Slave_Pits)&amp;diff=1388"/>
		<updated>2026-10-29T03:42:28Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Game data|Slave Pits}}&lt;br /&gt;
&#039;&#039;&#039;Throwing shard&#039;&#039;&#039; · [[Slave Pits/Services|Services]] · &#039;&#039;[[Slave Pits|Slave Pits]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A small and easy to hide carapace shard: you can throw it at your opponent during combat; it is hard to parry (but easier to dodge) and will cause bleeding/30sec on hit, 50 life per second&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category&lt;br /&gt;
| Usage&lt;br /&gt;
|-&lt;br /&gt;
! Cost in a duel&lt;br /&gt;
| 100 reputation&lt;br /&gt;
|-&lt;br /&gt;
! Cost in the story&lt;br /&gt;
| 100 reputation&lt;br /&gt;
|-&lt;br /&gt;
! Price&lt;br /&gt;
| 16 coins&lt;br /&gt;
|-&lt;br /&gt;
! Smuggler price&lt;br /&gt;
| 11-27 coins&lt;br /&gt;
|-&lt;br /&gt;
! Sell price&lt;br /&gt;
| 10 coins&lt;br /&gt;
|-&lt;br /&gt;
! Limit per fight&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
{{Slave Pits data/services|id=shard|variant=shard|is_base=1|name=Throwing shard|name_es=Fragmento arrojadizo|name_ca=Fragment llancívol|category=usage|cost_duel=100|cost_story=100|price=16|price_smuggler=11-27|sell_price=10|limit_field=1}}&lt;br /&gt;
[[Category:Slave Pits game data]]&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Combo_(Slave_Pits)&amp;diff=1387</id>
		<title>Combo (Slave Pits)</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Combo_(Slave_Pits)&amp;diff=1387"/>
		<updated>2026-10-29T03:40:21Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Game data|Slave Pits}}&lt;br /&gt;
&#039;&#039;&#039;Combo&#039;&#039;&#039; · [[Slave Pits/Glossary|Glossary]] · &#039;&#039;[[Slave Pits|Slave Pits]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A combo is a special effect that is triggered when a sequence of actions (attack/parry/dodge) is performed in a strict order.&lt;br /&gt;
&lt;br /&gt;
Combos are provided by talents (like Double Strike, Side Attack, etc...). The ending movement of all combos is always an attack (that must achieve a hit most of the time), but the combo sequence itself can include more than one hit. Some combos have a final attack that forces a specific defensive action (parry or dodge) to be totally avoided: the best defensive action will be hinted during the attack through a speed lines visual effect by its direction and color (blue or green).&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category&lt;br /&gt;
| General&lt;br /&gt;
|}&lt;br /&gt;
{{Slave Pits data/glossary|id=combo|variant=combo|is_base=1|name=Combo|name_es=Combo|name_ca=Combo|category=general}}&lt;br /&gt;
[[Category:Slave Pits game data]]&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Dodge_(Slave_Pits)&amp;diff=1386</id>
		<title>Dodge (Slave Pits)</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Dodge_(Slave_Pits)&amp;diff=1386"/>
		<updated>2026-10-29T03:37:13Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Game data|Slave Pits}}&lt;br /&gt;
&#039;&#039;&#039;Dodge&#039;&#039;&#039; · [[Slave Pits/Glossary|Glossary]] · &#039;&#039;[[Slave Pits|Slave Pits]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dodge is one of the defensive actions available for a character when his opponent is attacking him. It&#039;s displayed during combat by showing the dodge buttons, depicting a running person towards the different dodge directions, left and right.&lt;br /&gt;
&lt;br /&gt;
If a character chooses to dodge, the system verifies if he has enough stamina (usually 400) and balance (see below) to perform the action; if not, the button visually shakes and nothing more happens; if the fighter has enough stamina and balance, they are spent and the dodge animation begins.&lt;br /&gt;
&lt;br /&gt;
The default balance cost to perform a dodge action is 6000 balance: the character can not try to dodge if he does not have that amount of balance (except if he possesses talents like Armored Confidence). The final balance cost of the dodge action depends on its deviation, the character and opponent talents, etc... &lt;br /&gt;
&lt;br /&gt;
The dodge option appears for a variable amount of time usually referred to as &#039;dodge time&#039;, that depends on the attack time of the opponent, the character talents, the pressure, etc... A strike must be dodged in the opposite attack animation direction that is being performed: so if the opponent character animation is moving to the left, the defender must dodge away to the right direction.&lt;br /&gt;
&lt;br /&gt;
Like any other combat action, the closer the action button is pressed to the shining center of the animation, the less deviation the action will have and several bonuses will apply to it: less balance final cost, more risposte time and less stamina spent in the risposte attack.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category&lt;br /&gt;
| Combat&lt;br /&gt;
|}&lt;br /&gt;
{{Slave Pits data/glossary|id=dodge|variant=dodge|is_base=1|name=Dodge|name_es=Esquivar|name_ca=Esquivar|category=combat}}&lt;br /&gt;
[[Category:Slave Pits game data]]&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Parry_(Slave_Pits)&amp;diff=1385</id>
		<title>Parry (Slave Pits)</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Parry_(Slave_Pits)&amp;diff=1385"/>
		<updated>2026-10-29T03:36:51Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Game data|Slave Pits}}&lt;br /&gt;
&#039;&#039;&#039;Parry&#039;&#039;&#039; · [[Slave Pits/Glossary|Glossary]] · &#039;&#039;[[Slave Pits|Slave Pits]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Parry is one of the defensive actions available for a character when his opponent is attacking him. It&#039;s displayed during combat by showing the parry buttons, depicting three blue shields against a barrier in the different parry directions, left, middle and right.&lt;br /&gt;
&lt;br /&gt;
If a character chooses to parry, the system verifies if he has enough stamina to perform the action (usually 600); if not, the button visually shakes and nothing more happens; if the fighter has enough stamina, it&#039;s spent and the parry animation begins.&lt;br /&gt;
&lt;br /&gt;
The parry option appears for a variable amount of time usually referred to as &#039;parry time&#039;, that depends on the attack time of the opponent, the character talents, the pressure, etc... A strike must be parried in the same attack animation direction that is being performed: so if the opponent character animation is moving to the left, the defender must parry to the left direction.&lt;br /&gt;
&lt;br /&gt;
A parry with deviation does not stop the whole blow: it lets through none of its damage when perfect, and up to half of it at the worst deviation.&lt;br /&gt;
&lt;br /&gt;
Like any other combat action, the closer the action button is pressed to the shining center of the animation, the less deviation the action will have and several bonuses will apply to it: more damage reduction, more risposte time and less stamina spent in the risposte attack.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category&lt;br /&gt;
| Combat&lt;br /&gt;
|}&lt;br /&gt;
{{Slave Pits data/glossary|id=parry|variant=parry|is_base=1|name=Parry|name_es=Parada|name_ca=Parar|category=combat}}&lt;br /&gt;
[[Category:Slave Pits game data]]&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Vulnerable_spot_(Slave_Pits)&amp;diff=1384</id>
		<title>Vulnerable spot (Slave Pits)</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Vulnerable_spot_(Slave_Pits)&amp;diff=1384"/>
		<updated>2026-10-29T03:35:29Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Game data|Slave Pits}}&lt;br /&gt;
&#039;&#039;&#039;Vulnerable spot&#039;&#039;&#039; · [[Slave Pits/Glossary|Glossary]] · &#039;&#039;[[Slave Pits|Slave Pits]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The vulnerable spot represents a random and constantly shifting attack direction where the opponent is slightly less protected. It&#039;s displayed over the chosen attack button by a violet border.&lt;br /&gt;
&lt;br /&gt;
If the attack is performed in the vulnerable direction and becomes a hit, it will have a 15% bonus to its base damage, which can be increased even further by some talents like &#039;Deadly Instinct&#039; or &#039;High Ground&#039;.&lt;br /&gt;
&lt;br /&gt;
The vulnerable direction changes every time an attack is offered: at the start of each exchange, whenever the offer passes to the other fighter, and for every chain or risposte.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category&lt;br /&gt;
| Combat&lt;br /&gt;
|}&lt;br /&gt;
{{Slave Pits data/glossary|id=vulnerablespot|variant=vulnerablespot|is_base=1|name=Vulnerable spot|name_es=Punto vulnerable|name_ca=Punt vulnerable|category=combat}}&lt;br /&gt;
[[Category:Slave Pits game data]]&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Balance_(Slave_Pits)&amp;diff=1383</id>
		<title>Balance (Slave Pits)</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Balance_(Slave_Pits)&amp;diff=1383"/>
		<updated>2026-10-29T03:31:40Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Game data|Slave Pits}}&lt;br /&gt;
&#039;&#039;&#039;Balance&#039;&#039;&#039; · [[Slave Pits/Glossary|Glossary]] · &#039;&#039;[[Slave Pits|Slave Pits]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The balance score of a character represents his current equilibrium and capability to perform a dodge against a strike. It&#039;s displayed during combat through a green bar near the character&#039;s portrait.&lt;br /&gt;
&lt;br /&gt;
Balance is reduced when the character executes a successful dodge by a variable amount (depending on the action&#039;s deviation).&lt;br /&gt;
&lt;br /&gt;
Balance is slowly regained while the character is not attacking (except if he possesses talents like Combat Motion, etc...) at the rate of 500/sec.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category&lt;br /&gt;
| Combat&lt;br /&gt;
|}&lt;br /&gt;
{{Slave Pits data/glossary|id=balanc|variant=balanc|is_base=1|name=Balance|name_es=Equilibrio|name_ca=Equilibri|category=combat}}&lt;br /&gt;
[[Category:Slave Pits game data]]&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Stamina_(Slave_Pits)&amp;diff=1382</id>
		<title>Stamina (Slave Pits)</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Stamina_(Slave_Pits)&amp;diff=1382"/>
		<updated>2026-10-29T03:31:18Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Game data|Slave Pits}}&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; · [[Slave Pits/Glossary|Glossary]] · &#039;&#039;[[Slave Pits|Slave Pits]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The stamina score of a character represents his current energy and capability to perform an action in combat. It&#039;s displayed during combat through a yellow bar near the character&#039;s portrait.&lt;br /&gt;
&lt;br /&gt;
Stamina is reduced when the character executes an attack, parry or dodge by a variable amount (depending on the character&#039;s weapon/s and/or the action&#039;s deviation). It can also be reduced in less common situations (like parrying an opponent that has a hatchet as offhand weapon, etc...)&lt;br /&gt;
&lt;br /&gt;
Stamina is slowly regained while the character is not attacking (except if he is under buffs like adrenaline, etc...) at the rate of 500/sec.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category&lt;br /&gt;
| Combat&lt;br /&gt;
|}&lt;br /&gt;
{{Slave Pits data/glossary|id=stamin|variant=stamin|is_base=1|name=Stamina|name_es=Aguante|name_ca=Aguant|category=combat}}&lt;br /&gt;
[[Category:Slave Pits game data]]&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Risposte_(Slave_Pits)&amp;diff=1381</id>
		<title>Risposte (Slave Pits)</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Risposte_(Slave_Pits)&amp;diff=1381"/>
		<updated>2026-10-29T03:28:36Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Game data|Slave Pits}}&lt;br /&gt;
&#039;&#039;&#039;Risposte&#039;&#039;&#039; · [[Slave Pits/Glossary|Glossary]] · &#039;&#039;[[Slave Pits|Slave Pits]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Risposte is the action available for a character just after he has parried or dodged successfully his opponent&#039;s attack. It&#039;s displayed during combat by showing the attack buttons, depicting three blue swords in the different attack directions, left, middle and right; if the character can use an item, the use item button is also shown; after each use, the item needs 60 seconds to be ready again, and the button shows the time left.&lt;br /&gt;
&lt;br /&gt;
If the opponent strike is parried or dodged successfully, the character has the chance to strike back; the attack buttons show for a variable time depending on the previous parry/dodge deviation, the pressure, the character talents, etc...&lt;br /&gt;
&lt;br /&gt;
If a character chooses to perform a risposte, the system verifies if he has enough stamina to perform the action; if not, the button visually shakes and nothing more happens; if the fighter has enough stamina, it&#039;s spent and a regular attack begins.&lt;br /&gt;
&lt;br /&gt;
A risposte not used for any reason is considered &#039;forfeit&#039;, and both combatants are considered idle again.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category&lt;br /&gt;
| Combat&lt;br /&gt;
|}&lt;br /&gt;
{{Slave Pits data/glossary|id=rispos|variant=rispos|is_base=1|name=Risposte|name_es=Respuesta|name_ca=Resposta|category=combat}}&lt;br /&gt;
[[Category:Slave Pits game data]]&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Chain_(Slave_Pits)&amp;diff=1380</id>
		<title>Chain (Slave Pits)</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Chain_(Slave_Pits)&amp;diff=1380"/>
		<updated>2026-10-29T03:28:02Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Game data|Slave Pits}}&lt;br /&gt;
&#039;&#039;&#039;Chain&#039;&#039;&#039; · [[Slave Pits/Glossary|Glossary]] · &#039;&#039;[[Slave Pits|Slave Pits]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chain is the action available for a character just after he has achieved a hit on his opponent. It&#039;s displayed during combat by showing the attack buttons, depicting three red swords in the different attack directions, left, middle and right; if the character can use an item, the use item button is also shown; after each use, the item needs 60 seconds to be ready again, and the button shows the time left.&lt;br /&gt;
&lt;br /&gt;
If the character&#039;s strike hits the opponent, he has the chance to strike again; the attack buttons show for a variable time depending on the previous attack deviation, the pressure, the character talents, etc...&lt;br /&gt;
&lt;br /&gt;
If a character chooses to perform a chain, the system verifies if he has enough stamina to perform the action; if not, the button visually shakes and nothing more happens; if the fighter has enough stamina, it&#039;s spent and a regular attack begins. A chain keeps half of the current pressure for its calculations, but after it, the pressure resets to its lowest value of 1.0.&lt;br /&gt;
&lt;br /&gt;
A chain not used for any reason is considered &#039;forfeit&#039;, and both combatants are considered idle again.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category&lt;br /&gt;
| Combat&lt;br /&gt;
|}&lt;br /&gt;
{{Slave Pits data/glossary|id=chain|variant=chain|is_base=1|name=Chain|name_es=Encadenar|name_ca=Encadenar|category=combat}}&lt;br /&gt;
[[Category:Slave Pits game data]]&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Dodge_(Slave_Pits)&amp;diff=1379</id>
		<title>Dodge (Slave Pits)</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Dodge_(Slave_Pits)&amp;diff=1379"/>
		<updated>2026-10-29T03:17:46Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Game data|Slave Pits}}&lt;br /&gt;
&#039;&#039;&#039;Dodge&#039;&#039;&#039; · [[Slave Pits/Glossary|Glossary]] · &#039;&#039;[[Slave Pits|Slave Pits]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dodge is one of the defensive actions available for a character when his opponent is attacking him. It&#039;s displayed during combat by showing the dodge buttons, depicting a running person towards the different dodge directions, left and right.&lt;br /&gt;
&lt;br /&gt;
If a character chooses to dodge, the system verifies if he has enough stamina and balance to perform the action; if not, the button visually shakes and nothing more happens; if the fighter has enough stamina and balance, they are spent and the dodge animation begins.&lt;br /&gt;
&lt;br /&gt;
The default balance cost to perform a dodge action is 6000 balance: the character can not try to dodge if he does not have that amount of balance (except if he possesses talents like Armored Confidence). The final balance cost of the dodge action depends on its deviation, the character and opponent talents, etc... &lt;br /&gt;
&lt;br /&gt;
The dodge option appears for a variable amount of time usually referred to as &#039;dodge time&#039;, that depends on the attack time of the opponent, the character talents, the pressure, etc... A strike must be dodged in the opposite attack animation direction that is being performed: so if the opponent character animation is moving to the left, the defender must dodge away to the right direction.&lt;br /&gt;
&lt;br /&gt;
Like any other combat action, the closer the action button is pressed to the shining center of the animation, the less deviation the action will have and several bonuses will apply to it: less balance final cost, more risposte time and less stamina spent in the risposte attack.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category&lt;br /&gt;
| Combat&lt;br /&gt;
|}&lt;br /&gt;
{{Slave Pits data/glossary|id=dodge|variant=dodge|is_base=1|name=Dodge|name_es=Esquivar|name_ca=Esquivar|category=combat}}&lt;br /&gt;
[[Category:Slave Pits game data]]&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Parry_(Slave_Pits)&amp;diff=1378</id>
		<title>Parry (Slave Pits)</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Parry_(Slave_Pits)&amp;diff=1378"/>
		<updated>2026-10-29T03:13:30Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Game data|Slave Pits}}&lt;br /&gt;
&#039;&#039;&#039;Parry&#039;&#039;&#039; · [[Slave Pits/Glossary|Glossary]] · &#039;&#039;[[Slave Pits|Slave Pits]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Parry is one of the defensive actions available for a character when his opponent is attacking him. It&#039;s displayed during combat by showing the parry buttons, depicting three blue shields against a barrier in the different parry directions, left, middle and right.&lt;br /&gt;
&lt;br /&gt;
If a character chooses to parry, the system verifies if he has enough stamina to perform the action; if not, the button visually shakes and nothing more happens; if the fighter has enough stamina, it&#039;s spent and the parry animation begins.&lt;br /&gt;
&lt;br /&gt;
The parry option appears for a variable amount of time usually referred to as &#039;parry time&#039;, that depends on the attack time of the opponent, the character talents, the pressure, etc... A strike must be parried in the same attack animation direction that is being performed: so if the opponent character animation is moving to the left, the defender must parry to the left direction.&lt;br /&gt;
&lt;br /&gt;
A parry with deviation does not stop the whole blow: it lets through none of its damage when perfect, and up to half of it at the worst deviation.&lt;br /&gt;
&lt;br /&gt;
Like any other combat action, the closer the action button is pressed to the shining center of the animation, the less deviation the action will have and several bonuses will apply to it: more damage reduction, more risposte time and less stamina spent in the risposte attack.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category&lt;br /&gt;
| Combat&lt;br /&gt;
|}&lt;br /&gt;
{{Slave Pits data/glossary|id=parry|variant=parry|is_base=1|name=Parry|name_es=Parada|name_ca=Parar|category=combat}}&lt;br /&gt;
[[Category:Slave Pits game data]]&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Attack_(Slave_Pits)&amp;diff=1377</id>
		<title>Attack (Slave Pits)</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Attack_(Slave_Pits)&amp;diff=1377"/>
		<updated>2026-10-29T03:13:14Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Game data|Slave Pits}}&lt;br /&gt;
&#039;&#039;&#039;Attack&#039;&#039;&#039; · [[Slave Pits/Glossary|Glossary]] · &#039;&#039;[[Slave Pits|Slave Pits]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Attack is the action available for a character when both combatants are idle. It&#039;s displayed during combat by showing the attack buttons, depicting three red swords in the different attack directions, left, middle and right; if the character can use an item, the use item button is also shown; after each use, the item needs 60 seconds to be ready again, and the button shows the time left.&lt;br /&gt;
&lt;br /&gt;
When both fighters are idle (which also happens at the start of the combat), each of them alternates the possibility to perform an attack; the attack buttons show for 1sec (time modified by the current pressure) before changing and being offered to the other combatant.&lt;br /&gt;
&lt;br /&gt;
If a character chooses to attack, the system verifies if he has enough stamina to perform the action; if not, the button visually shakes and nothing more happens; if the fighter has enough stamina, it&#039;s spent and the attack animation begins.&lt;br /&gt;
&lt;br /&gt;
The attack lasts a variable amount of time usually referred to as &#039;attack time&#039;, that depends on the weapon used, the character talents, the pressure, etc... and offers the opponent the chance to parry or dodge the attack, with different time spans: some attacks are easier to dodge and others to parry, with &#039;easier&#039; meaning that they offer more time to perform the chosen action.&lt;br /&gt;
&lt;br /&gt;
Like any other combat action, the closer the action button is pressed to the shining center of the animation, the less deviation the action will have and several bonuses will apply to it: a critical hit if it has no deviation at all, less parry and dodge time, and more chain time if the strike hits.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category&lt;br /&gt;
| Combat&lt;br /&gt;
|}&lt;br /&gt;
{{Slave Pits data/glossary|id=attack|variant=attack|is_base=1|name=Attack|name_es=Atacar|name_ca=Atacar|category=combat}}&lt;br /&gt;
[[Category:Slave Pits game data]]&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Parry_(Slave_Pits)&amp;diff=1376</id>
		<title>Parry (Slave Pits)</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Parry_(Slave_Pits)&amp;diff=1376"/>
		<updated>2026-10-29T03:11:56Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Game data|Slave Pits}}&lt;br /&gt;
&#039;&#039;&#039;Parry&#039;&#039;&#039; · [[Slave Pits/Glossary|Glossary]] · &#039;&#039;[[Slave Pits|Slave Pits]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Parry is one of the defensive actions available for a character when his opponent is attacking him. It&#039;s displayed during combat by showing the parry buttons, depicting three blue triangles against a barrier in the different parry directions, left, middle and right.&lt;br /&gt;
&lt;br /&gt;
If a character chooses to parry, the system verifies if he has enough stamina to perform the action; if not, the button visually shakes and nothing more happens; if the fighter has enough stamina, it&#039;s spent and the parry animation begins.&lt;br /&gt;
&lt;br /&gt;
The parry option appears for a variable amount of time usually referred to as &#039;parry time&#039;, that depends on the attack time of the opponent, the character talents, the pressure, etc... A strike must be parried in the same attack animation direction that is being performed: so if the opponent character animation is moving to the left, the defender must parry to the left direction.&lt;br /&gt;
&lt;br /&gt;
A parry with deviation does not stop the whole blow: it lets through none of its damage when perfect, and up to half of it at the worst deviation.&lt;br /&gt;
&lt;br /&gt;
Like any other combat action, the closer the action button is pressed to the shining center of the animation, the less deviation the action will have and several bonuses will apply to it: more damage reduction, more risposte time and less stamina spent in the risposte attack.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category&lt;br /&gt;
| Combat&lt;br /&gt;
|}&lt;br /&gt;
{{Slave Pits data/glossary|id=parry|variant=parry|is_base=1|name=Parry|name_es=Parada|name_ca=Parar|category=combat}}&lt;br /&gt;
[[Category:Slave Pits game data]]&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Attack_(Slave_Pits)&amp;diff=1375</id>
		<title>Attack (Slave Pits)</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Attack_(Slave_Pits)&amp;diff=1375"/>
		<updated>2026-10-29T03:10:04Z</updated>

		<summary type="html">&lt;p&gt;Om: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Game data|Slave Pits}}&lt;br /&gt;
&#039;&#039;&#039;Attack&#039;&#039;&#039; · [[Slave Pits/Glossary|Glossary]] · &#039;&#039;[[Slave Pits|Slave Pits]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Attack is the action available for a character when both combatants are idle. It&#039;s displayed during combat by showing the attack buttons, depicting three red arrows in the different attack directions, left, middle and right; if the character can use an item, the use item button is also shown; after each use, the item needs 60 seconds to be ready again, and the button shows the time left.&lt;br /&gt;
&lt;br /&gt;
When both fighters are idle (which also happens at the start of the combat), each of them alternates the possibility to perform an attack; the attack buttons show for 1sec (time modified by the current pressure) before changing and being offered to the other combatant.&lt;br /&gt;
&lt;br /&gt;
If a character chooses to attack, the system verifies if he has enough stamina to perform the action; if not, the button visually shakes and nothing more happens; if the fighter has enough stamina, it&#039;s spent and the attack animation begins.&lt;br /&gt;
&lt;br /&gt;
The attack lasts a variable amount of time usually referred to as &#039;attack time&#039;, that depends on the weapon used, the character talents, the pressure, etc... and offers the opponent the chance to parry or dodge the attack, with different time spans: some attacks are easier to dodge and others to parry, with &#039;easier&#039; meaning that they offer more time to perform the chosen action.&lt;br /&gt;
&lt;br /&gt;
Like any other combat action, the closer the action button is pressed to the shining center of the animation, the less deviation the action will have and several bonuses will apply to it: a critical hit if it has no deviation at all, less parry and dodge time, and more chain time if the strike hits.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category&lt;br /&gt;
| Combat&lt;br /&gt;
|}&lt;br /&gt;
{{Slave Pits data/glossary|id=attack|variant=attack|is_base=1|name=Attack|name_es=Atacar|name_ca=Atacar|category=combat}}&lt;br /&gt;
[[Category:Slave Pits game data]]&lt;/div&gt;</summary>
		<author><name>Om</name></author>
	</entry>
	<entry>
		<id>https://calimasaga.com/w/index.php?title=Slave_Pits/Combat&amp;diff=1374</id>
		<title>Slave Pits/Combat</title>
		<link rel="alternate" type="text/html" href="https://calimasaga.com/w/index.php?title=Slave_Pits/Combat&amp;diff=1374"/>
		<updated>2026-10-29T03:08:00Z</updated>

		<summary type="html">&lt;p&gt;Om: /* The basics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{DISPLAYTITLE:Combat (Slave Pits)}}&#039;&#039;[[Slave Pits|Slave Pits]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every fight in &#039;&#039;Slave Pits&#039;&#039; is a duel between two fighters, won by timing and by reading the opponent. The [[Slave Pits/Glossary|Glossary]] explains every term.&lt;br /&gt;
&lt;br /&gt;
== The basics ==&lt;br /&gt;
* &#039;&#039;&#039;Three directions.&#039;&#039;&#039; Attacks and parries go left, middle or right; dodges go left or right. Red buttons [[Attack (Slave Pits)|attack]]. Blue buttons [[Parry (Slave Pits)|parry]], towards the &#039;&#039;&#039;same&#039;&#039;&#039; side as the incoming blow. Green buttons [[Dodge (Slave Pits)|dodge]], towards the &#039;&#039;&#039;opposite&#039;&#039;&#039; side.&lt;br /&gt;
* &#039;&#039;&#039;Taking turns.&#039;&#039;&#039; When both fighters are idle, the chance to attack passes back and forth between them. The defender has a short window to parry or dodge. Some weapons are easier to parry, others easier to dodge.&lt;br /&gt;
* &#039;&#039;&#039;Timing.&#039;&#039;&#039; Every button shows an animation with a shining center: the closer to the centre you press (also called deviation), the better the result. A perfect attack (deviation 0%) is a critical [[Hit (Slave Pits)|hit]].&lt;br /&gt;
* &#039;&#039;&#039;After the exchange.&#039;&#039;&#039; A [[Chain (Slave Pits)|chain]] lets the fighter who has just landed a hit attack again at once. A [[Risposte (Slave Pits)|riposte]] lets a fighter who has just parried strike straight back.&lt;br /&gt;
* &#039;&#039;&#039;[[Pressure (Slave Pits)|Pressure]].&#039;&#039;&#039; It builds while nobody lands a blow, and makes everything faster.&lt;br /&gt;
&lt;br /&gt;
== Three bars ==&lt;br /&gt;
* &#039;&#039;&#039;[[Life (Slave Pits)|Life]]&#039;&#039;&#039;: lose it and you lose the fight.&lt;br /&gt;
* &#039;&#039;&#039;[[Stamina (Slave Pits)|Stamina]]&#039;&#039;&#039;: pays for attacks and defences.&lt;br /&gt;
* &#039;&#039;&#039;[[Balance (Slave Pits)|Balance]]&#039;&#039;&#039;: dodging spends it.&lt;br /&gt;
&lt;br /&gt;
== Turning a fight ==&lt;br /&gt;
* &#039;&#039;&#039;[[Vulnerable spot (Slave Pits)|Vulnerable spot]].&#039;&#039;&#039; One direction is marked on the opponent, and hitting it deals extra damage.&lt;br /&gt;
* &#039;&#039;&#039;[[Surge (Slave Pits)|Surge]].&#039;&#039;&#039; The orange bar fills as you take damage. When it is full you can spend it: by default it restores stamina and balance, and some talents turn it into a special effect instead.&lt;br /&gt;
* &#039;&#039;&#039;[[Combo (Slave Pits)|Combos]].&#039;&#039;&#039; Sequences of actions in a strict order that end in an attack, such as a dodge followed by an attack on the same side. Talents unlock them.&lt;br /&gt;
* &#039;&#039;&#039;Effects.&#039;&#039;&#039; Buffs help you: [[Rage (Slave Pits)|Rage]], [[Frenzy (Slave Pits)|Frenzy]], [[Ready (Slave Pits)|Ready]], [[Charged (Slave Pits)|Charged]] and [[Adrenaline (Slave Pits)|Adrenaline]]. Debuffs hurt you: [[Stunned (Slave Pits)|Stunned]], [[Bleeding (Slave Pits)|Bleeding]], [[Exhausted (Slave Pits)|Exhausted]] and [[Weakened (Slave Pits)|Weakened]].&lt;br /&gt;
* &#039;&#039;&#039;[[Scenario (Slave Pits)|Scenarios]].&#039;&#039;&#039; Special fights that hinder only you: caltrops make dodging harder, a cage makes parrying harder, barricades soak up your damage until they break, and hot coal burns you for every imprecise action.&lt;br /&gt;
* &#039;&#039;&#039;Thrown items.&#039;&#039;&#039; A [[Throwing shard (Slave Pits)|Throwing shard]], [[Klag powder (Slave Pits)|Klag powder]] or a [[Combat net (Slave Pits)|Combat net]] can be thrown during the fight.&lt;br /&gt;
&lt;br /&gt;
== Building a fighter ==&lt;br /&gt;
* &#039;&#039;&#039;[[Slave Pits/Weapons|Weapons]].&#039;&#039;&#039; One-handed weapons pair with an off-hand weapon or a shield, and each off-hand gives its own bonus. Two-handed weapons hit harder and are harder to parry, but easier to dodge.&lt;br /&gt;
* &#039;&#039;&#039;[[Slave Pits/Armor|Armor]]&#039;&#039;&#039; reduces damage, but costs stamina and slows you.&lt;br /&gt;
* &#039;&#039;&#039;[[Slave Pits/Tier|Tier]].&#039;&#039;&#039; Equipment comes in wood, carapace and iron. A weapon of a higher tier hits harder, unless the opponent&#039;s armour is as good or better.&lt;br /&gt;
* &#039;&#039;&#039;[[Slave Pits/Talents|Talents]]&#039;&#039;&#039; are bought with [[Reputation (Slave Pits)|reputation]]: five basic talents with three levels each, and many more that open up when their requirements are met.&lt;br /&gt;
* &#039;&#039;&#039;[[Slave Pits/Constellations|Constellations]]&#039;&#039;&#039; are suggested groups of talents, each a way to fight.&lt;br /&gt;
* &#039;&#039;&#039;[[Slave Pits/Services|Services]]&#039;&#039;&#039; are bought before a fight: thrown items, equipment upgrades, care for your wounds, rumours about your opponent, and more.&lt;br /&gt;
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[[Category:Slave Pits]]&lt;/div&gt;</summary>
		<author><name>Om</name></author>
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