Hi StoicRebellion,
Glad you ask! Well, that was the initial ideal. The info is, as of today, a bit outdated: the social media aspect this things is not really my forte
Last year I started working on "Wake at Dusk" engine, which will be the core framework for the rest of the games I have planned to develop in the long run ("Age of Frontiers" and "Uprising"). It's basically a 2D top-down exploration game:
- engine.jpg (492.82 KiB) Viewed 76913 times
Please bear in mind this is a prototype, not the final version
That been said, I got pretty excited with the ongoing process and decided to design an overland map to match the different area/biome types. The design went too far and ended up being a full fledged prototype:
- overland.jpg (612.21 KiB) Viewed 76913 times
The overland was not needed for "Wake at Dusk", but is a core part of the more bigger game "Age of Frontiers". I'm quite invested in the developing of both parts, so I have decided to change the focus of the next incoming game to "Age of Frontiers" and push "Wake at Dusk" forward.
I wanted to post and entry in the blog about these changes and edit the web and twitter content, but I never seem to find the time to do it
Let's see if your post triggers that!
And as for "Forever Men", I have decided to put it on hold for the moment. I want to start marketing "Descent" and see how it goes and check people's interest in the book. But being realistic, it will probably take a while,
Om