What's next for Calima Saga
Sorry for the long silence! I have been busy thinking about the next products for Calima Saga.
Let's be honest first: I have not advertised Descent at all, and Slave Pits very little, so I'm not surprised that almost nobody has found them yet. Lesson learned, although I'm not sure I can/want to do much about it: I'm not a marketing person at all.
On the games side, my plan was a top-down survival game called Wake at Dusk, set at the end of Calima's timeline. But a recent work opportunity is going to take me to another country for a few years, and I decided to use that time to be a bit more ambitious: instead of a single game, I'm going for Age of Frontiers, built on a more modular engine that will let me craft different game styles much more easily.
For posterity, here is a video of the very basic Wake at Dusk prototype. It will become part of Age of Frontiers eventually.
As for the books, I have been tempted to write a small sequel to Descent, like the ones the manifesto promises for free if a book sells well. But I decided to keep it as exactly that: a reward, if enough people read the book. What I do have is the general idea for a new one: The Forever Ones.
I'll keep you posted!
Om